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o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Window/ShaderManagementConsoleTabl...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AtomToolsFramework/Document/AtomToolsDocumentNotificationBus.h>
#include <QStandardItemModel>
#include <QTableView>
#endif
namespace ShaderManagementConsole
{
class ShaderManagementConsoleTableView
: public QTableView
, public AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler
{
public:
AZ_CLASS_ALLOCATOR(ShaderManagementConsoleTableView, AZ::SystemAllocator, 0);
ShaderManagementConsoleTableView(const AZ::Uuid& documentId, QWidget* parent = 0);
~ShaderManagementConsoleTableView();
protected:
// AtomToolsFramework::AtomToolsDocumentNotificationBus::Handler overrides...
void OnDocumentOpened(const AZ::Uuid& documentId) override;
void OnDocumentModified(const AZ::Uuid& documentId) override;
void RebuildTable();
AZ::Uuid m_documentId = AZ::Uuid::CreateNull();
QStandardItemModel* m_model = {};
};
} // namespace ShaderManagementConsole