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o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Platform/Linux
Guthrie Adams 3977edb21e Atom Tools: Removing unnecessary modules, components, and dead code from SMC
Looking toward creating a bare bones template for a standalone application, simplifying and removing any boilerplate wherever possible. SMC followed patterns established by material editor, subdividing everything into multiple modules, which required manually adding static modules, implementing system components with little to no functionality, and a bunch of unnecessary files for such a simple application. This change deletes unnecessary boilerplate code, moving everything into a single module, making the application class responsible for reflecting classes and buses.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
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PAL_linux.cmake updated/removed platform specific files 4 years ago
ShaderManagementConsole_Traits_Linux.h Atom Tools: Removing unnecessary modules, components, and dead code from SMC 4 years ago
ShaderManagementConsole_Traits_Platform.h updating SMC Linux config 4 years ago
platform_linux_files.cmake updating SMC Linux config 4 years ago
tool_dependencies_linux.cmake removing ly_add_target_dependencies 4 years ago