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2b2e5c6367bfa2eddae2b3ffd44150d1c42aabd6
o3de
/
Gems
/
Multiplayer
/
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T
History
Sergey Pereslavtsev
2b2e5c6367
Fixed client hierarchy construction to check for authority instead of controller
...
Signed-off-by: Sergey Pereslavtsev <
pereslav@amazon.com
>
2021-11-04 14:52:35 +00:00
..
Include
/Multiplayer
Re-merging latest dev after rebasing to fix DCO. Re-resolving conflicts
2021-10-28 09:56:01 -07:00
Source
Fixed client hierarchy construction to check for authority instead of controller
2021-11-04 14:52:35 +00:00
Tests
NetBindComponent::SetOwningConnectionId is for a hierarchy based on its root's network entity
2021-10-22 11:09:30 -04:00
CMakeLists.txt
merging latest dev
2021-10-22 17:00:47 -07:00
multiplayer_autogen_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
multiplayer_debug_files.cmake
Hierarchy imgui debugger, first take
2021-10-07 08:27:48 -04:00
multiplayer_editor_shared_files.cmake
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
2021-10-18 21:47:40 -07:00
multiplayer_files.cmake
LYN-7655 Fix Race Condition When Launching at Editor-Server (
#4946
)
2021-10-27 10:38:09 -07:00
multiplayer_shared_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
multiplayer_tests_files.cmake
Merge pull request
#4425
from aws-lumberyard-dev/NetHierarchyInput
2021-10-20 13:18:12 +01:00
multiplayer_tools_files.cmake
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 15:42:37 -07:00
multiplayer_tools_tests_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00