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* wip support for mesh intersection with intersector bus * WIP camera mesh intersection orbit logic * remove unneeded template argument * add bus connect/disconnect * fix intersection logic * small updates, additional comments, some tidy-up * update formatting options slightly * use aznumeric_cast * temp workaround for negative distances with RayIntersection |
5 years ago | |
|---|---|---|
| .. | ||
| GameIntersectorComponent.cpp | 5 years ago | |
| GameIntersectorComponent.h | 5 years ago | |
| GeometryIntersectionBus.h | 5 years ago | |
| GeometryIntersectionStructures.h | 5 years ago | |
| Intersector.cpp | 5 years ago | |
| Intersector.h | 5 years ago | |
| IntersectorInterface.h | 5 years ago | |
| RenderSystemBus.h | 5 years ago | |