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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Picking/ContextBoundAPI.h
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Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

204 lines
8.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/Math/Quaternion.h>
#include <AzCore/Math/Spline.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzToolsFramework/Picking/BoundInterface.h>
#include <AzToolsFramework/Picking/Manipulators/ManipulatorBounds.h>
namespace AzToolsFramework
{
namespace Picking
{
//! An interface concrete shape types can implement to create specific BoundShapeInterfaces.
class BoundRequestShapeBase
{
public:
AZ_RTTI(BoundRequestShapeBase, "{60D52E6E-54A6-4236-A397-322FD7607FA3}");
BoundRequestShapeBase() = default;
virtual ~BoundRequestShapeBase() = default;
virtual AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const = 0;
};
class BoundShapeBox : public BoundRequestShapeBase
{
public:
AZ_RTTI(BoundShapeBox, "{6BF78BC6-5100-41A1-84E1-6F4E552E2FC5}", BoundRequestShapeBase);
AZ_CLASS_ALLOCATOR(BoundShapeBox, AZ::SystemAllocator, 0);
AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const override
{
AZStd::shared_ptr<BoundShapeInterface> box = AZStd::make_shared<ManipulatorBoundBox>(id);
box->SetShapeData(*this);
return box;
}
AZ::Vector3 m_center;
AZ::Quaternion m_orientation;
AZ::Vector3 m_halfExtents;
};
class BoundShapeSphere : public BoundRequestShapeBase
{
public:
AZ_RTTI(BoundShapeSphere, "{786168B7-46BB-4C0E-9642-5A7B94BF00FA}", BoundRequestShapeBase);
AZ_CLASS_ALLOCATOR(BoundShapeSphere, AZ::SystemAllocator, 0);
AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const override
{
AZStd::shared_ptr<BoundShapeInterface> sphere = AZStd::make_shared<ManipulatorBoundSphere>(id);
sphere->SetShapeData(*this);
return sphere;
}
AZ::Vector3 m_center;
float m_radius;
};
class BoundShapeCylinder : public BoundRequestShapeBase
{
public:
AZ_RTTI(BoundShapeCylinder, "{3D9A8328-4371-4EC5-BEC2-783998B19200}", BoundRequestShapeBase);
AZ_CLASS_ALLOCATOR(BoundShapeCylinder, AZ::SystemAllocator, 0);
AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const override
{
AZStd::shared_ptr<BoundShapeInterface> cylinder = AZStd::make_shared<ManipulatorBoundCylinder>(id);
cylinder->SetShapeData(*this);
return cylinder;
}
AZ::Vector3 m_axis;
AZ::Vector3 m_base;
float m_height;
float m_radius;
};
class BoundShapeCone : public BoundRequestShapeBase
{
public:
AZ_RTTI(BoundShapeCone, "{68D67118-EAC9-4384-BE99-2CAB72A0450A}", BoundRequestShapeBase);
AZ_CLASS_ALLOCATOR(BoundShapeCone, AZ::SystemAllocator, 0);
AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const override
{
AZStd::shared_ptr<BoundShapeInterface> cone = AZStd::make_shared<ManipulatorBoundCone>(id);
cone->SetShapeData(*this);
return cone;
}
AZ::Vector3 m_axis;
AZ::Vector3 m_base;
float m_height;
float m_radius;
};
//! The quad shape consists of 4 points in 3D space. Please set them from \ref m_corner1 to \ref m_corner4
//! in either clock-wise winding or counter clock-wise winding. In another word, \ref m_corner1 and
//! \ref corner_2 cannot be diagonal corners.
class BoundShapeQuad : public BoundRequestShapeBase
{
public:
AZ_RTTI(BoundShapeQuad, "{D1F73C4B-3B42-4493-B1D1-38EE59F2C7F3}", BoundRequestShapeBase)
AZ_CLASS_ALLOCATOR(BoundShapeQuad, AZ::SystemAllocator, 0)
AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const override
{
AZStd::shared_ptr<BoundShapeInterface> quad = AZStd::make_shared<ManipulatorBoundQuad>(id);
quad->SetShapeData(*this);
return quad;
}
AZ::Vector3 m_corner1;
AZ::Vector3 m_corner2;
AZ::Vector3 m_corner3;
AZ::Vector3 m_corner4;
};
//! The line segment consists of two points in 3D space defining a line the user can interact with.
class BoundShapeLineSegment : public BoundRequestShapeBase
{
public:
AZ_RTTI(BoundShapeLineSegment, "{BC5DCB8B-E9F7-41BB-AD93-00D3EAB108D3}", BoundRequestShapeBase)
AZ_CLASS_ALLOCATOR(BoundShapeLineSegment, AZ::SystemAllocator, 0)
AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const override
{
AZStd::shared_ptr<BoundShapeInterface> lineSegment = AZStd::make_shared<ManipulatorBoundLineSegment>(id);
lineSegment->SetShapeData(*this);
return lineSegment;
}
AZ::Vector3 m_start;
AZ::Vector3 m_end;
float m_width;
};
//! The torus shape is approximated by a cylinder whose radius is the sum of the torus's major radius
//! and minor radius and height is twice the torus's minor radius.
class BoundShapeTorus : public BoundRequestShapeBase
{
public:
AZ_RTTI(BoundShapeTorus, "{2EF456F8-87D4-44CD-9929-FC45981289D4}", BoundRequestShapeBase)
AZ_CLASS_ALLOCATOR(BoundShapeTorus, AZ::SystemAllocator, 0)
AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const override
{
AZStd::shared_ptr<BoundShapeInterface> torus = AZStd::make_shared<ManipulatorBoundTorus>(id);
torus->SetShapeData(*this);
return torus;
}
AZ::Vector3 m_axis;
AZ::Vector3 m_center;
float m_majorRadius;
float m_minorRadius;
};
//! The spline is specified by a number of vertices. A piecewise approximation of the curve
//! is computed by using a number of linear steps (defined by the granularity of the curve).
class BoundShapeSpline : public BoundRequestShapeBase
{
public:
AZ_RTTI(BoundShapeSpline, "{65CBF85A-5126-4F2A-AA2E-047367435DEC}", BoundRequestShapeBase)
AZ_CLASS_ALLOCATOR(BoundShapeSpline, AZ::SystemAllocator, 0)
AZStd::shared_ptr<BoundShapeInterface> MakeShapeInterface(RegisteredBoundId id) const override
{
AZStd::shared_ptr<BoundShapeInterface> spline = AZStd::make_shared<ManipulatorBoundSpline>(id);
spline->SetShapeData(*this);
return spline;
}
AZStd::weak_ptr<const AZ::Spline> m_spline;
AZ::Transform m_transform;
float m_width;
};
//! Ray query for intersection against bounds.
struct RaySelectInfo
{
AZ::Vector3 m_origin; //!< Start of ray.
AZ::Vector3 m_direction; //!< Direction of ray - make sure m_direction is unit length.
AZStd::vector<AZStd::pair<RegisteredBoundId, float>> m_boundIdsHit; //!< Store the id of the intersected bound
//!< and the parameter of the corresponding
//!< intersecting point.
};
} // namespace Picking
} // namespace AzToolsFramework