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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights
Pinfel 00b5b7ba2d
Fixed in-editor "Atom" category components reference links to o3de.org docs
Signed-off-by: Pinfel <ppinfel@gmail.com>
4 years ago
..
AreaLightComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AreaLightComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AreaLightComponentConfig.cpp Removing the boundary search method. (#4024) 4 years ago
AreaLightComponentController.cpp Removing the boundary search method. (#4024) 4 years ago
AreaLightComponentController.h Removing the boundary search method. (#4024) 4 years ago
CapsuleLightDelegate.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
CapsuleLightDelegate.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DirectionalLightComponent.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DirectionalLightComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DirectionalLightComponentConfig.cpp Removing the boundary search method. (#4024) 4 years ago
DirectionalLightComponentController.cpp Removing the boundary search method. (#4024) 4 years ago
DirectionalLightComponentController.h Removing the boundary search method. (#4024) 4 years ago
DiskLightDelegate.cpp Removing the boundary search method. (#4024) 4 years ago
DiskLightDelegate.h Removing the boundary search method. (#4024) 4 years ago
EditorAreaLightComponent.cpp Fixed in-editor "Atom" category components reference links to o3de.org docs 4 years ago
EditorAreaLightComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EditorDirectionalLightComponent.cpp Fixed in-editor "Atom" category components reference links to o3de.org docs 4 years ago
EditorDirectionalLightComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
LightDelegateBase.h Removing the boundary search method. (#4024) 4 years ago
LightDelegateBase.inl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
LightDelegateInterface.h Removing the boundary search method. (#4024) 4 years ago
PolygonLightDelegate.cpp AtomLyIntegration 4 years ago
PolygonLightDelegate.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
QuadLightDelegate.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
QuadLightDelegate.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimplePointLightDelegate.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimplePointLightDelegate.h Gems/Atom* 4 years ago
SimpleSpotLightDelegate.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SimpleSpotLightDelegate.h Gems/Atom* 4 years ago
SphereLightDelegate.cpp Removing the boundary search method. (#4024) 4 years ago
SphereLightDelegate.h Removing the boundary search method. (#4024) 4 years ago