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336 lines
8.4 KiB
C++
336 lines
8.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// Description : Array of m_bits.
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#ifndef CRYINCLUDE_EDITOR_UTIL_BITARRAY_H
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#define CRYINCLUDE_EDITOR_UTIL_BITARRAY_H
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#pragma once
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//////////////////////////////////////////////////////////////////////////
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//
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// CBitArray is similar to std::vector but faster to clear.
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//
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//////////////////////////////////////////////////////////////////////////
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class CBitArray
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{
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public:
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struct BitReference
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{
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uint32* p;
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uint32 mask;
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BitReference(uint32* __x, uint32 __y)
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: p(__x)
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, mask(__y) {}
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public:
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BitReference()
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: p(0)
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, mask(0) {}
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operator bool() const {
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return !(!(*p & mask));
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}
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BitReference& operator=(bool __x)
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{
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if (__x)
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{
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* p |= mask;
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}
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else
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{
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* p &= ~mask;
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}
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return *this;
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}
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BitReference& operator=(const BitReference& __x) { return *this = bool(__x); }
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bool operator==(const BitReference& __x) const { return bool(*this) == bool(__x); }
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bool operator<(const BitReference& __x) const { return !bool(*this) && bool(__x); }
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BitReference& operator |= (bool __x)
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{
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if (__x)
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{
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* p |= mask;
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}
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return *this;
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}
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BitReference& operator &= (bool __x)
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{
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if (!__x)
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{
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* p &= ~mask;
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}
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return *this;
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}
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void flip() {* p ^= mask; }
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};
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CBitArray() { m_base = nullptr; m_bits = nullptr; m_size = 0; m_numBits = 0; };
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CBitArray(int numBits) { resize(numBits); };
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~CBitArray()
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{
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if (m_base)
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{
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free(m_base);
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}
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};
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void resize(int c)
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{
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m_numBits = c;
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int newSize = ((c + 63) & (~63)) >> 5;
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if (newSize > m_size)
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{
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Alloc(newSize);
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}
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}
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int size() const { return m_numBits; };
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bool empty() const { return m_numBits == 0; };
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//////////////////////////////////////////////////////////////////////////
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void set()
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{
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memset(m_bits, 0xFFFFFFFF, m_size * sizeof(uint32)); // Set all bits.
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}
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//////////////////////////////////////////////////////////////////////////
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void set(int numBits)
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{
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int num = (numBits >> 3) + 1;
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if (num > (m_size * sizeof(uint32)))
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{
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num = m_size * sizeof(uint32);
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}
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memset(m_bits, 0xFFFFFFFF, num); // Reset num bits.
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}
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//////////////////////////////////////////////////////////////////////////
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void clear()
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{
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memset(m_bits, 0, m_size * sizeof(uint32)); // Reset all bits.
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}
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//////////////////////////////////////////////////////////////////////////
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void clear(int numBits)
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{
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int num = (numBits >> 3) + 1;
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if (num > (m_size * sizeof(uint32)))
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{
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num = m_size * sizeof(uint32);
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}
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memset(m_bits, 0, num); // Reset num bits.
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}
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//////////////////////////////////////////////////////////////////////////
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// Check if all bits are 0.
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bool is_zero() const
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{
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for (int i = 0; i < m_size; i++)
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{
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if (m_bits[i] != 0)
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{
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return false;
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}
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}
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return true;
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}
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// Count number of set bits.
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int count_bits() const
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{
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int c = 0;
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for (int i = 0; i < m_size; i++)
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{
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uint32 v = m_bits[i];
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for (int j = 0; j < 32; j++)
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{
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if (v & (1 << (j & 0x1F)))
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{
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c++; // if bit set increase bit count.
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}
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}
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}
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return c;
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}
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BitReference operator[](int pos) { return BitReference(&m_bits[index(pos)], shift(pos)); }
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const BitReference operator[](int pos) const { return BitReference(&m_bits[index(pos)], shift(pos)); }
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//////////////////////////////////////////////////////////////////////////
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void swap(CBitArray& bitarr)
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{
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std::swap(m_base, bitarr.m_base);
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std::swap(m_bits, bitarr.m_bits);
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std::swap(m_size, bitarr.m_size);
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}
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CBitArray& operator =(const CBitArray& b)
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{
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if (m_size != b.m_size)
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{
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Alloc(b.m_size);
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}
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memcpy(m_bits, b.m_bits, m_size * sizeof(uint32));
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return *this;
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}
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bool checkByte(int pos) const { return reinterpret_cast<char*>(m_bits)[pos] != 0; };
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//////////////////////////////////////////////////////////////////////////
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// Compresses this bit array into the specified one.
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// Uses run length encoding compression.
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void compress(CBitArray& b) const
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{
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int i, countz, compsize, bsize;
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char* out;
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char* in;
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bsize = m_size * 4;
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compsize = 0;
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in = (char*)m_bits;
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for (i = 0; i < bsize; i++)
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{
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compsize++;
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if (in[i] == 0)
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{
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countz = 1;
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while (++i < bsize)
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{
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if (in[i] == 0 && countz != 255)
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{
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countz++;
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}
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else
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{
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break;
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}
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}
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i--;
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compsize++;
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}
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}
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b.resize((compsize + 1) << 3);
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out = (char*)b.m_bits;
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in = (char*)m_bits;
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*out++ = static_cast<char>(bsize);
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for (i = 0; i < bsize; i++)
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{
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*out++ = in[i];
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if (in[i] == 0)
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{
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countz = 1;
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while (++i < bsize)
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{
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if (in[i] == 0 && countz != 255)
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{
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countz++;
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}
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else
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{
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break;
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}
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}
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i--;
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*out++ = static_cast<char>(countz);
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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// Decompress specified bit array in to this one.
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// Uses run length encoding compression.
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void decompress(CBitArray& b)
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{
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int raw, decompressed, c;
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char* out, * in;
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in = (char*)m_bits;
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out = (char*)b.m_bits;
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decompressed = 0;
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raw = *in++;
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while (decompressed < raw)
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{
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if (*in != 0)
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{
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*out++ = *in++;
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decompressed++;
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}
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else
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{
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in++;
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c = *in++;
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decompressed += c;
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while (c)
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{
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*out++ = 0;
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c--;
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}
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;
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}
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}
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m_numBits = decompressed;
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}
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void CopyFromMem(const char* src, int size)
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{
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Alloc(size);
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memcpy(m_bits, src, size);
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}
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int CopyToMem(char* trg)
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{
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memcpy(trg, m_bits, m_size);
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return m_size;
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}
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private:
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void* m_base;
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uint32* m_bits;
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int m_size;
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int m_numBits;
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void Alloc(int s)
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{
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if (m_base)
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{
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free(m_base);
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}
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m_size = s;
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m_base = (char*)malloc(m_size * sizeof(uint32) + 32);
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m_bits = (uint32*)(((UINT_PTR)m_base + 31) & (~31)); // align by 32.
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memset(m_bits, 0, m_size * sizeof(uint32)); // Reset all bits.
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}
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uint32 shift(int pos) const
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{
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return (1 << (pos & 0x1F));
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}
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uint32 index(int pos) const
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{
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return pos >> 5;
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}
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friend int concatBitarray(CBitArray& b1, CBitArray& b2, CBitArray& test, CBitArray& res);
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};
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inline int concatBitarray(CBitArray& b1, CBitArray& b2, CBitArray& test, CBitArray& res)
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{
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unsigned int b, any;
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any = 0;
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for (int i = 0; i < b1.size(); i++)
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{
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b = b1.m_bits[i] & b2.m_bits[i];
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any |= (b & (~test.m_bits[i])); // test if any different from test(i) bit set.
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res.m_bits[i] = b;
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}
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return any;
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}
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#endif // CRYINCLUDE_EDITOR_UTIL_BITARRAY_H
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