Files
o3de/Code/Tools/AssetProcessor/native/utilities/ApplicationServer.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

49 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "native/utilities/ApplicationServer.h"
#include <QTcpSocket>
const char ApplicationServer::RandomListeningPortOption[] = "randomListeningPort";
ApplicationServer::ApplicationServer(QObject* parent)
: QTcpServer(parent)
{
}
ApplicationServer::~ApplicationServer()
{
ApplicationServerBus::Handler::BusDisconnect();
}
void ApplicationServer::incomingConnection(qintptr socketDescriptor)
{
if (m_isShuttingDown)
{
// deny the connection and return.
QTcpSocket sock;
sock.setSocketDescriptor(socketDescriptor, QAbstractSocket::ConnectedState, QIODevice::ReadWrite);
sock.close();
return;
}
Q_EMIT newIncomingConnection(socketDescriptor);
}
int ApplicationServer::GetServerListeningPort() const
{
return m_serverListeningPort;
}
void ApplicationServer::QuitRequested()
{
// stop accepting messages and close the connection immediately.
pauseAccepting();
close();
Q_EMIT ReadyToQuit(this);
}