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o3de/Code/Legacy/CryCommon/IProcess.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

35 lines
1.0 KiB
C

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Process common interface
#ifndef CRYINCLUDE_CRYCOMMON_IPROCESS_H
#define CRYINCLUDE_CRYCOMMON_IPROCESS_H
#pragma once
// forward declaration
struct SRenderingPassInfo;
////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////
struct IProcess
{
// <interfuscator:shuffle>
virtual ~IProcess(){}
virtual bool Init() = 0;
virtual void Update() = 0;
virtual void RenderWorld(int nRenderFlags, const SRenderingPassInfo& passInfo, const char* szDebugName) = 0;
virtual void ShutDown() = 0;
virtual void SetFlags(int flags) = 0;
virtual int GetFlags(void) = 0;
// </interfuscator:shuffle>
};
#endif // CRYINCLUDE_CRYCOMMON_IPROCESS_H