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o3de/Code/Editor/SettingsManagerDialog.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

56 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_SETTINGSMANAGERDIALOG_H
#define CRYINCLUDE_EDITOR_SETTINGSMANAGERDIALOG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#include <QScopedPointer>
#endif
class CSettingsManager;
//////////////////////////////////////////////////////////////////////////
// Settings Manager Dialog
namespace Ui {
class SettingsManagerDialog;
}
class CSettingsManagerDialog
: public QDialog
{
Q_OBJECT
public:
CSettingsManagerDialog(QWidget* pParent = nullptr);
~CSettingsManagerDialog();
static const GUID& GetClassID();
static void RegisterViewClass();
protected:
void OnReadBtnClick();
void OnExportBtnClick();
void ImportSettings(QString file);
void ImportLayouts(QString file, const QStringList& layouts);
void OnImportBtnClick();
void OnCloseAllTools();
private:
QString m_importFileStr;
QScopedPointer<Ui::SettingsManagerDialog> ui;
};
#endif // CRYINCLUDE_EDITOR_SETTINGSMANAGERDIALOG_H