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o3de/Code/Editor/Plugins/ProjectSettingsTool/FunctorValidator.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

44 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/std/utils.h>
#include <QValidator>
#endif
namespace ProjectSettingsTool
{
class FunctorValidator
: public QValidator
{
Q_OBJECT
public:
typedef AZStd::pair<QValidator::State, const QString> ReturnType;
typedef ReturnType(* FunctorType)(const QString&);
FunctorValidator(FunctorType functor);
// Validates using QValidates api
QValidator::State validate(QString& input, int& pos) const override;
// Validates and returns the result with an error string if one occurred
virtual ReturnType ValidateWithErrors(const QString& input) const;
// Returns the function used to validate
FunctorType Functor() const;
protected:
FunctorValidator();
// The function to use for validating
FunctorType m_functor;
};
} // namespace ProjectSettingsTool