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o3de/Code/Editor/Plugins/EditorCommon/WinWidget/WinWidgetManager.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

39 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <WinWidgetId.h>
#include "EditorCommonAPI.h"
#include <vector>
#include <functional>
namespace WinWidget
{
class EDITOR_COMMON_API WinWidgetManager
{
public:
using WinWidgetCreateCall = std::function<QWidget*()>;
WinWidgetManager();
~WinWidgetManager() {}
bool RegisterWinWidget(WinWidgetId thisId, WinWidgetCreateCall createCall);
bool UnregisterWinWidget(WinWidgetId thisId);
QWidget* OpenWinWidget(WinWidgetId) const;
private:
WinWidgetCreateCall GetCreateCall(WinWidgetId thisId) const;
size_t GetIndexForId(WinWidgetId thisId) const;
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
std::vector<WinWidgetCreateCall> m_createCalls;
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
};
}