b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "Range.h"
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#include <functional>
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#include <vector>
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#include <QRect>
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class QPainter;
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class QPalette;
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namespace DrawingPrimitives
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{
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struct SRulerOptions;
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typedef std::function<void()> TDrawCallback;
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struct SRulerOptions
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{
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QRect m_rect;
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Range m_visibleRange;
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Range m_rulerRange;
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int m_textXOffset;
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int m_textYOffset;
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int m_markHeight;
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int m_shadowSize;
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TDrawCallback m_drawBackgroundCallback;
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};
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struct STick
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{
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bool m_bTenth;
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int m_position;
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float m_value;
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};
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typedef SRulerOptions STickOptions;
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std::vector<STick> CalculateTicks(uint size, Range visibleRange, Range rulerRange, int* pRulerPrecision, Range* pScreenRulerRange);
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void DrawTicks(const std::vector<STick>& ticks, QPainter& painter, const QPalette& palette, const STickOptions& options);
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void DrawTicks(QPainter& painter, const QPalette& palette, const STickOptions& options);
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void DrawRuler(QPainter& painter, const QPalette& palette, const SRulerOptions& options, int* pRulerPrecision);
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}
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