Files
o3de/Gems/Multiplayer/Code/Source/Debug/MultiplayerDebugModule.cpp
T
Vincent Liu 9579826b5c [SPEC-7971] Update gem module name to match cmake target name (#3055)
Fixes for module names so they match cmake target name
2021-08-12 10:56:51 -07:00

32 lines
878 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Source/Debug/MultiplayerDebugModule.h>
#include <Source/Debug/MultiplayerDebugSystemComponent.h>
namespace Multiplayer
{
MultiplayerDebugModule::MultiplayerDebugModule()
: AZ::Module()
{
m_descriptors.insert(m_descriptors.end(), {
MultiplayerDebugSystemComponent::CreateDescriptor(),
});
}
AZ::ComponentTypeList MultiplayerDebugModule::GetRequiredSystemComponents() const
{
return AZ::ComponentTypeList
{
azrtti_typeid<MultiplayerDebugSystemComponent>(),
};
}
}
AZ_DECLARE_MODULE_CLASS(Gem_Multiplayer_Debug, Multiplayer::MultiplayerDebugModule);