Files
o3de/Gems/LyShine/Code/Editor/PropertyHandlerLayoutPadding.cpp
T
Esteban Papp 289f236cab Gems/LyShine
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-13 16:42:51 -07:00

26 lines
760 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorCommon.h"
#include "PropertyHandlerLayoutPadding.h"
QWidget* PropertyHandlerLayoutPadding::CreateGUI(QWidget* pParent)
{
AzQtComponents::VectorInput* ctrl = m_common.ConstructGUI(pParent);
ctrl->setLabel(0, "Left");
ctrl->setLabel(1, "Top");
ctrl->setLabel(2, "Right");
ctrl->setLabel(3, "Bottom");
return ctrl;
}
void PropertyHandlerLayoutPadding::Register()
{
EBUS_EVENT(AzToolsFramework::PropertyTypeRegistrationMessages::Bus, RegisterPropertyType, aznew PropertyHandlerLayoutPadding());
}