Files
o3de/Gems/LyShine/Code/Editor/Animation/UiAnimViewNodeFactories.cpp
T
Esteban Papp 289f236cab Gems/LyShine
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-13 16:42:51 -07:00

36 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UiAnimViewNodeFactories.h"
#include "UiAnimViewAnimNode.h"
#include "UiAnimViewEventNode.h"
//#include "UiAnimViewCameraNode.h"
#include "UiAnimViewTrack.h"
CUiAnimViewAnimNode* CUiAnimViewAnimNodeFactory::BuildAnimNode(IUiAnimSequence* pSequence, IUiAnimNode* pAnimNode, CUiAnimViewNode* pParentNode)
{
CUiAnimViewAnimNode* retNode = nullptr;
if (pAnimNode->GetType() == eUiAnimNodeType_Event)
{
retNode = new CUiAnimViewEventNode(pSequence, pAnimNode, pParentNode);
}
else
{
retNode = new CUiAnimViewAnimNode(pSequence, pAnimNode, pParentNode);
}
return retNode;
}
CUiAnimViewTrack* CUiAnimViewTrackFactory::BuildTrack(IUiAnimTrack* pTrack, CUiAnimViewAnimNode* pTrackAnimNode,
CUiAnimViewNode* pParentNode, bool bIsSubTrack, unsigned int subTrackIndex)
{
return new CUiAnimViewTrack(pTrack, pTrackAnimNode, pParentNode, bIsSubTrack, subTrackIndex);
}