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76 lines
2.9 KiB
C++
76 lines
2.9 KiB
C++
#pragma once
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Math/Crc.h>
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#include <AzCore/std/string/string.h>
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#include <AzCore/std/containers/set.h>
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#include <SceneAPI/SceneCore/Containers/SceneGraph.h>
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#include <SceneAPI/SceneCore/SceneCoreConfiguration.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace Containers
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{
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class Scene;
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}
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namespace DataTypes
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{
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class IGraphObject;
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}
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namespace Events
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{
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#if defined(AZ_PLATFORM_LINUX)
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class SCENE_CORE_API GraphMetaInfo
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#else
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class GraphMetaInfo
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#endif
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: public AZ::EBusTraits
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{
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public:
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
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inline static Crc32 GetIgnoreVirtualType()
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{
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static Crc32 s_ignoreVirtualType = AZ_CRC("Ignore", 0x0d88d6e2);
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return s_ignoreVirtualType;
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}
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SCENE_CORE_API GraphMetaInfo() = default;
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virtual ~GraphMetaInfo() = default;
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// Gets the path to the icon associated with the given object.
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SCENE_CORE_API virtual void GetIconPath([[maybe_unused]] AZStd::string& iconPath, [[maybe_unused]] const DataTypes::IGraphObject* target) {}
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// Provides a short description of the type.
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SCENE_CORE_API virtual void GetToolTip([[maybe_unused]] AZStd::string& toolTip, [[maybe_unused]] const DataTypes::IGraphObject* target) {}
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// Provides a list of string CRCs that indicate the virtual type the given node can act as.
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// Virtual types are none custom types that are different interpretations of existing types based on
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// their name or attributes.
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SCENE_CORE_API virtual void GetVirtualTypes([[maybe_unused]] AZStd::set<Crc32>& types,
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[[maybe_unused]] const Containers::Scene& scene,
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[[maybe_unused]] Containers::SceneGraph::NodeIndex node) {}
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// Provides a list of string CRCs that indicate all available virtual types.
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SCENE_CORE_API virtual void GetAllVirtualTypes([[maybe_unused]] AZStd::set<Crc32>& types) {}
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// Converts the virtual type hashed name into a readable name.
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SCENE_CORE_API virtual void GetVirtualTypeName([[maybe_unused]] AZStd::string& name, [[maybe_unused]] Crc32 type) {}
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};
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using GraphMetaInfoBus = AZ::EBus<GraphMetaInfo>;
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} // Events
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} // SceneAPI
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} // AZ
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