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o3de/Code/Tools/CrashHandler/Platform/CrashHandler_mac.cpp

33 lines
726 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// LY Base Crashpad Mac implementation
#include <CrashHandler.h>
#include <AzCore/PlatformIncl.h>
#include <AzCore/IO/SystemFile.h>
#include <mach-o/dyld.h>
namespace CrashHandler
{
const char* crashHandlerPath = "ToolsCrashUploader";
const char* CrashHandlerBase::GetCrashHandlerExecutableName() const
{
return crashHandlerPath;
}
void CrashHandlerBase::GetOSAnnotations(CrashHandlerAnnotations& annotations) const
{
annotations["os"] = "mac";
}
}