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o3de/Code/LauncherUnified/LauncherProject.cpp

36 lines
1009 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/std/string/string_view.h>
#if defined(AZ_MONOLITHIC_BUILD)
#include <StaticModules.inl>
#endif // defined(AZ_MONOLITHIC_BUILD)
namespace O3DELauncher
{
//! This file is to be added only to the ${project}.[Game|Server]Launcher build target
//! This function returns the build system target name
AZStd::string_view GetBuildTargetName()
{
#if !defined (LY_CMAKE_TARGET)
#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
#endif
return { LY_CMAKE_TARGET };
}
AZStd::string_view GetProjectName()
{
#if !defined (LY_PROJECT_NAME)
#error "LY_PROJECT_NAME must be defined in order to for the Launcher to run using a Game Project"
#endif
return { LY_PROJECT_NAME };
}
}