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o3de/Code/Editor/WindowObserver_mac.h

41 lines
841 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <objc/objc.h>
#include <QObject>
class QWindow;
namespace Editor
{
class WindowObserver
: public QObject
{
Q_OBJECT
public:
explicit WindowObserver(QWindow* window, QObject* parent);
virtual ~WindowObserver();
public slots:
void setWindowIsMoving(bool isMoving);
void setWindowIsResizing(bool isResizing);
signals:
void windowIsMovingOrResizingChanged(bool isMovingOrResizing);
private:
bool m_windowIsMoving;
bool m_windowIsResizing;
id m_windowObserver;
};
} // namespace editor