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o3de/Gems/Terrain/Code/terrain_files.cmake

63 lines
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CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
Include/Terrain/Ebuses/TerrainAreaSurfaceRequestBus.h
Include/Terrain/TerrainDataConstants.h
Include/Terrain/Passes/TerrainDetailTextureComputePass.h
Include/Terrain/Passes/TerrainMacroTextureComputePass.h
Source/Components/TerrainHeightGradientListComponent.cpp
Source/Components/TerrainHeightGradientListComponent.h
Source/Components/TerrainLayerSpawnerComponent.cpp
Source/Components/TerrainLayerSpawnerComponent.h
Source/Components/TerrainPhysicsColliderComponent.cpp
Source/Components/TerrainPhysicsColliderComponent.h
Source/Components/TerrainSurfaceDataSystemComponent.cpp
Source/Components/TerrainSurfaceDataSystemComponent.h
Source/Components/TerrainSurfaceGradientListComponent.cpp
Source/Components/TerrainSurfaceGradientListComponent.h
Source/Components/TerrainSystemComponent.cpp
Source/Components/TerrainSystemComponent.h
Source/Components/TerrainWorldComponent.cpp
Source/Components/TerrainWorldComponent.h
Source/Components/TerrainWorldDebuggerComponent.cpp
Source/Components/TerrainWorldDebuggerComponent.h
Source/Components/TerrainWorldRendererComponent.cpp
Source/Components/TerrainWorldRendererComponent.h
Source/TerrainRaycast/TerrainRaycastContext.cpp
Source/TerrainRaycast/TerrainRaycastContext.h
Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.cpp
Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.h
Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.cpp
Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.h
Source/TerrainRenderer/Aabb2i.cpp
Source/TerrainRenderer/Aabb2i.h
Source/TerrainRenderer/BindlessImageArrayHandler.cpp
Source/TerrainRenderer/BindlessImageArrayHandler.h
Source/TerrainRenderer/ClipmapBounds.cpp
Source/TerrainRenderer/ClipmapBounds.h
Source/TerrainRenderer/Passes/TerrainDetailTextureComputePass.cpp
Source/TerrainRenderer/Passes/TerrainMacroTextureComputePass.cpp
Source/TerrainRenderer/TerrainFeatureProcessor.cpp
Source/TerrainRenderer/TerrainFeatureProcessor.h
Source/TerrainRenderer/TerrainDetailMaterialManager.cpp
Source/TerrainRenderer/TerrainDetailMaterialManager.h
Source/TerrainRenderer/TerrainMacroMaterialManager.cpp
Source/TerrainRenderer/TerrainMacroMaterialManager.h
Source/TerrainRenderer/TerrainMeshManager.cpp
Source/TerrainRenderer/TerrainMeshManager.h
Source/TerrainRenderer/TerrainAreaMaterialRequestBus.h
Source/TerrainRenderer/TerrainMacroMaterialBus.cpp
Source/TerrainRenderer/TerrainMacroMaterialBus.h
Source/TerrainRenderer/Vector2i.cpp
Source/TerrainRenderer/Vector2i.h
Source/TerrainSystem/TerrainSystem.cpp
Source/TerrainSystem/TerrainSystem.h
Source/TerrainSystem/TerrainSystemBus.h
)