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o3de/Gems/LyShine/Code/Editor/ViewportAnchor.cpp

291 lines
15 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorCommon.h"
ViewportAnchor::ViewportAnchor()
: m_anchorWhole(new ViewportIcon("Editor/Icons/Viewport/Anchor_Whole.tif"))
, m_anchorLeft(new ViewportIcon("Editor/Icons/Viewport/Anchor_Left.tif"))
, m_anchorLeftTop(new ViewportIcon("Editor/Icons/Viewport/Anchor_TopLeft.tif"))
, m_dottedLine(new ViewportIcon("Editor/Icons/Viewport/DottedLine.tif"))
{
}
ViewportAnchor::~ViewportAnchor()
{
}
void ViewportAnchor::Draw(Draw2dHelper& draw2d, AZ::Entity* element, bool drawUnTransformedRect, bool drawAnchorLines, bool drawLinesToParent,
bool anchorInteractionEnabled, ViewportHelpers::SelectedAnchors highlightedAnchors) const
{
if (!element || ViewportHelpers::IsControlledByLayout(element))
{
// Don't draw anything if there is no element or it's controlled by a layout.
return;
}
// check that the element is using transform2d - if not then can't draw the anchors
if (!UiTransform2dBus::FindFirstHandler(element->GetId()))
{
return;
}
AZ::Entity* parentElement = EntityHelpers::GetParentElement(element);
// get the anchors from the element's transform component
UiTransform2dInterface::Anchors anchors;
EBUS_EVENT_ID_RESULT(anchors, element->GetId(), UiTransform2dBus, GetAnchors);
// get the parent element's pre-transform points and its transform.
// The anchors are in terms of the parent's space
UiTransformInterface::RectPoints parentPoints;
EBUS_EVENT_ID(parentElement->GetId(), UiTransformBus, GetCanvasSpacePointsNoScaleRotate, parentPoints);
AZ::Vector2 parentSize = parentPoints.GetAxisAlignedSize();
AZ::Matrix4x4 parentTransform;
EBUS_EVENT_ID(parentElement->GetId(), UiTransformBus, GetTransformToViewport, parentTransform);
UiTransformInterface::RectPoints elemRect;
EBUS_EVENT_ID(element->GetId(), UiTransformBus, GetCanvasSpacePointsNoScaleRotate, elemRect);
// Here we optionally draw a rect outline, either the element's rect or the parent element's
// rect depending on the situation
if (drawUnTransformedRect || drawLinesToParent)
{
UiTransformInterface::RectPoints rectPointsToDraw;
if (drawLinesToParent)
{
// If we are going to draw distance lines to the parent then draw the parent rectangle
rectPointsToDraw = parentPoints.Transform(parentTransform);
}
else
{
// drawUnTransformedRect must be true
// we draw the outline of this element's rect before its local rotate and scale
// the untransformed rect we want to draw has all the parents' transforms but not this element's transforms
// so transform the NoScaleRotate with the parent transform
rectPointsToDraw = elemRect.Transform(parentTransform);
}
AZ::Color rectColor(1.0f, 1.0f, 1.0f, 0.2f);
draw2d.DrawLine(rectPointsToDraw.TopLeft(), rectPointsToDraw.TopRight(), rectColor); // top
draw2d.DrawLine(rectPointsToDraw.TopRight(), rectPointsToDraw.BottomRight(), rectColor); // right
draw2d.DrawLine(rectPointsToDraw.BottomRight(), rectPointsToDraw.BottomLeft(), rectColor); // bottom
draw2d.DrawLine(rectPointsToDraw.BottomLeft(), rectPointsToDraw.TopLeft(), rectColor); // left
}
if (drawLinesToParent)
{
// When moving the anchors (or if we are highlighting them) we draw lines from the anchors
// to the parent rectangle to make it clear that the anchors are normalized distances from
// the edges of the parent
DrawAnchorToParentLines(draw2d, anchors, parentPoints, parentTransform, highlightedAnchors);
// if moving the anchors we do not want to draw the lines from the anchors to the element rect
drawAnchorLines = false;
}
// we draw the anchors in a different color if anchor interaction is disabled
AZ::Color anchorColor = (anchorInteractionEnabled) ? ViewportHelpers::anchorColor : ViewportHelpers::anchorColorDisabled;
// the anchors we draw depend on whether the left/right and top/bottom anchors are together or split apart
if (anchors.m_left == anchors.m_right)
{
if (anchors.m_top == anchors.m_bottom)
{
// all anchors together
AZ::Vector2 anchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_top);
if (drawAnchorLines)
{
AZ::Vector2 pivot;
EBUS_EVENT_ID_RESULT(pivot, element->GetId(), UiTransformBus, GetCanvasSpacePivotNoScaleRotate);
m_dottedLine->DrawAnchorLines(draw2d, anchorPos, pivot, parentTransform, true, true, true);
}
m_anchorWhole->Draw(draw2d, anchorPos, parentTransform, 0.0f, anchorColor);
}
else
{
// stretching vertically
AZ::Vector2 topAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_top);
AZ::Vector2 bottomAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_bottom);
if (drawAnchorLines)
{
AZ::Vector2 pivot;
EBUS_EVENT_ID_RESULT(pivot, element->GetId(), UiTransformBus, GetCanvasSpacePivotNoScaleRotate);
AZ::Vector2 topTarget;
AZ::Vector2 bottomTarget;
ViewportHelpers::GetVerticalTargetPoints(elemRect, topAnchorPos.GetX(), topTarget, bottomTarget);
m_dottedLine->DrawAnchorLines(draw2d, topAnchorPos, topTarget, parentTransform, true, false, true);
m_dottedLine->DrawAnchorLines(draw2d, bottomAnchorPos, bottomTarget, parentTransform, true, false, true);
m_dottedLine->DrawAnchorLinesSplit(draw2d, topAnchorPos, bottomAnchorPos, pivot, parentTransform, false);
}
m_anchorLeft->Draw(draw2d, topAnchorPos, parentTransform, 90.0f, anchorColor);
m_anchorLeft->Draw(draw2d, bottomAnchorPos, parentTransform, -90.0f, anchorColor);
}
}
else
{
if (anchors.m_top == anchors.m_bottom)
{
// stretching horizontally
AZ::Vector2 leftAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_top);
AZ::Vector2 rightAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_right, anchors.m_top);
if (drawAnchorLines)
{
AZ::Vector2 pivot;
EBUS_EVENT_ID_RESULT(pivot, element->GetId(), UiTransformBus, GetCanvasSpacePivotNoScaleRotate);
AZ::Vector2 leftTarget;
AZ::Vector2 rightTarget;
ViewportHelpers::GetHorizTargetPoints(elemRect, leftAnchorPos.GetY(), leftTarget, rightTarget);
m_dottedLine->DrawAnchorLines(draw2d, leftAnchorPos, leftTarget, parentTransform, false, true, false);
m_dottedLine->DrawAnchorLines(draw2d, rightAnchorPos, rightTarget, parentTransform, false, true, false);
m_dottedLine->DrawAnchorLinesSplit(draw2d, leftAnchorPos, rightAnchorPos, pivot, parentTransform, true);
}
m_anchorLeft->Draw(draw2d, leftAnchorPos, parentTransform, 0.0f, anchorColor);
m_anchorLeft->Draw(draw2d, rightAnchorPos, parentTransform, 180.0f, anchorColor);
}
else
{
// stretching in both directions
AZ::Vector2 topLeftAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_top);
AZ::Vector2 topRightAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_right, anchors.m_top);
AZ::Vector2 bottomRightAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_right, anchors.m_bottom);
AZ::Vector2 bottomLeftAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_bottom);
if (drawAnchorLines)
{
AZ::Vector2 pivot;
EBUS_EVENT_ID_RESULT(pivot, element->GetId(), UiTransformBus, GetCanvasSpacePivotNoScaleRotate);
AZ::Vector2 anchorMidpoint = (topLeftAnchorPos + bottomRightAnchorPos) * 0.5f;
AZ::Vector2 leftTarget;
AZ::Vector2 rightTarget;
ViewportHelpers::GetHorizTargetPoints(elemRect, anchorMidpoint.GetY(), leftTarget, rightTarget);
AZ::Vector2 topTarget;
AZ::Vector2 bottomTarget;
ViewportHelpers::GetVerticalTargetPoints(elemRect, anchorMidpoint.GetX(), topTarget, bottomTarget);
m_dottedLine->DrawAnchorLinesSplit(draw2d, topLeftAnchorPos, topRightAnchorPos, topTarget, parentTransform, true);
m_dottedLine->DrawAnchorLinesSplit(draw2d, bottomLeftAnchorPos, bottomRightAnchorPos, bottomTarget, parentTransform, true);
m_dottedLine->DrawAnchorLinesSplit(draw2d, topLeftAnchorPos, bottomLeftAnchorPos, leftTarget, parentTransform, false);
m_dottedLine->DrawAnchorLinesSplit(draw2d, topRightAnchorPos, bottomRightAnchorPos, rightTarget, parentTransform, false);
}
m_anchorLeftTop->Draw(draw2d, topLeftAnchorPos, parentTransform, 0.0f, anchorColor);
m_anchorLeftTop->Draw(draw2d, topRightAnchorPos, parentTransform, 90.0f, anchorColor);
m_anchorLeftTop->Draw(draw2d, bottomRightAnchorPos, parentTransform, 180.0f, anchorColor);
m_anchorLeftTop->Draw(draw2d, bottomLeftAnchorPos, parentTransform, -90.0f, anchorColor);
}
}
// If the user is hovering over any anchors, highlight them
if (highlightedAnchors.All())
{
AZ::Vector2 anchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_top);
m_anchorWhole->Draw(draw2d, anchorPos, parentTransform, 0.0f, ViewportHelpers::highlightColor);
}
else if (highlightedAnchors.TopLeft())
{
AZ::Vector2 topLeftAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_top);
m_anchorLeftTop->Draw(draw2d, topLeftAnchorPos, parentTransform, 0.0f, ViewportHelpers::highlightColor);
}
else if (highlightedAnchors.TopRight())
{
AZ::Vector2 topRightAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_right, anchors.m_top);
m_anchorLeftTop->Draw(draw2d, topRightAnchorPos, parentTransform, 90.0f, ViewportHelpers::highlightColor);
}
else if (highlightedAnchors.BottomRight())
{
AZ::Vector2 bottomRightAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_right, anchors.m_bottom);
m_anchorLeftTop->Draw(draw2d, bottomRightAnchorPos, parentTransform, 180.0f, ViewportHelpers::highlightColor);
}
else if (highlightedAnchors.BottomLeft())
{
AZ::Vector2 bottomLeftAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_bottom);
m_anchorLeftTop->Draw(draw2d, bottomLeftAnchorPos, parentTransform, -90.0f, ViewportHelpers::highlightColor);
}
else if (highlightedAnchors.m_top)
{
AZ::Vector2 topAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_top);
m_anchorLeft->Draw(draw2d, topAnchorPos, parentTransform, 90.0f, ViewportHelpers::highlightColor);
}
else if (highlightedAnchors.m_bottom)
{
AZ::Vector2 bottomAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_bottom);
m_anchorLeft->Draw(draw2d, bottomAnchorPos, parentTransform, -90.0f, ViewportHelpers::highlightColor);
}
else if (highlightedAnchors.m_left)
{
AZ::Vector2 leftAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_left, anchors.m_top);
m_anchorLeft->Draw(draw2d, leftAnchorPos, parentTransform, 0.0f, ViewportHelpers::highlightColor);
}
else if (highlightedAnchors.m_right)
{
AZ::Vector2 rightAnchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, anchors.m_right, anchors.m_top);
m_anchorLeft->Draw(draw2d, rightAnchorPos, parentTransform, 180.0f, ViewportHelpers::highlightColor);
}
}
void ViewportAnchor::DrawAnchorToParentLines(Draw2dHelper& draw2d, const UiTransform2dInterface::Anchors& anchors,
const UiTransformInterface::RectPoints& parentPoints, const AZ::Matrix4x4& transform,
ViewportHelpers::SelectedAnchors highlightedAnchors) const
{
bool drawHoriz = true;
bool drawVert = true;
// if we have just one side of the anchors selected we only draw one line
if (!highlightedAnchors.All() && highlightedAnchors.Any())
{
if (!(highlightedAnchors.m_left || highlightedAnchors.m_right))
{
// we are dragging up/down only
drawHoriz = false;
}
else if (!(highlightedAnchors.m_top || highlightedAnchors.m_bottom))
{
// we are dragging left/right only
drawVert = false;
}
}
AZ::Vector2 parentSize = parentPoints.GetAxisAlignedSize();
float horizAnchorVal = (highlightedAnchors.m_left) ? anchors.m_left : anchors.m_right;
float vertAnchorVal = (highlightedAnchors.m_top) ? anchors.m_top : anchors.m_bottom;
AZ::Vector2 anchorPos = ViewportHelpers::ComputeAnchorPoint(parentPoints.TopLeft(), parentSize, horizAnchorVal, vertAnchorVal);
if (drawHoriz)
{
// draw distance line horizontally from the anchor pos to the left edge of the parent rect
// The distance value is the anchor value (0 - 1 range)
AZ::Vector2 targetPosLeft(parentPoints.TopLeft().GetX(), anchorPos.GetY());
m_dottedLine->DrawDistanceLineWithTransform(draw2d, anchorPos, targetPosLeft, transform, horizAnchorVal * 100.0f, "%");
}
if (drawVert)
{
// draw distance line vertically from the anchor pos to the top edge of the parent rect
// The distance value is the anchor value (0 - 1 range)
AZ::Vector2 targetPosTop(anchorPos.GetX(), parentPoints.TopLeft().GetY());
m_dottedLine->DrawDistanceLineWithTransform(draw2d, anchorPos, targetPosTop, transform, vertAnchorVal * 100.0f, "%");
}
}