You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#if !defined(Q_MOC_RUN)
|
|
#include <AzCore/base.h>
|
|
#include <AzCore/Memory/SystemAllocator.h>
|
|
#include <QtWidgets/QWidget>
|
|
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
|
|
|
|
#include <AzToolsFramework/UI/PropertyEditor/PropertyAssetCtrl.hxx>
|
|
#endif
|
|
|
|
class PropertySpriteCtrl
|
|
: public QWidget
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
|
|
AZ_CLASS_ALLOCATOR(PropertySpriteCtrl, AZ::SystemAllocator, 0);
|
|
|
|
PropertySpriteCtrl(QWidget* parent = nullptr);
|
|
|
|
void dragEnterEvent(QDragEnterEvent* ev) override;
|
|
void dragLeaveEvent(QDragLeaveEvent* ev) override;
|
|
void dropEvent(QDropEvent* ev) override;
|
|
|
|
AzToolsFramework::PropertyAssetCtrl* GetPropertyAssetCtrl();
|
|
|
|
private:
|
|
|
|
AzToolsFramework::PropertyAssetCtrl* m_propertyAssetCtrl;
|
|
};
|
|
|
|
//-------------------------------------------------------------------------------
|
|
|
|
class PropertyHandlerSprite
|
|
: public AzToolsFramework::PropertyHandler<AzFramework::SimpleAssetReferenceBase, PropertySpriteCtrl>
|
|
{
|
|
public:
|
|
AZ_CLASS_ALLOCATOR(PropertyHandlerSprite, AZ::SystemAllocator, 0);
|
|
|
|
AZ::u32 GetHandlerName(void) const override { return AZ_CRC("Sprite", 0x351d8f9e); }
|
|
|
|
QWidget* CreateGUI(QWidget* pParent) override;
|
|
void ConsumeAttribute(PropertySpriteCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
|
|
void WriteGUIValuesIntoProperty(size_t index, PropertySpriteCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
|
|
bool ReadValuesIntoGUI(size_t index, PropertySpriteCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
|
|
|
|
static void Register();
|
|
};
|