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57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/base.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <LyShine/UiBase.h>
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#include <LyShine/Bus/UiTransform2dBus.h>
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#include "UIVectorPropertyHandlerBase.h"
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class PropertyHandlerOffset
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: public UIVectorPropertyHandlerBase< UiTransform2dInterface::Offsets>
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{
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public:
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AZ_CLASS_ALLOCATOR(PropertyHandlerOffset, AZ::SystemAllocator, 0);
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PropertyHandlerOffset()
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: UIVectorPropertyHandlerBase(4, 2)
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{
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}
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AZ::u32 GetHandlerName(void) const override
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{
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return AZ_CRC("Offset", 0x590acad0);
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}
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bool IsDefaultHandler() const override
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{
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return true;
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}
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void ConsumeAttribute(AzQtComponents::VectorInput* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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void WriteGUIValuesIntoProperty(size_t index, AzQtComponents::VectorInput* GUI, UiTransform2dInterface::Offsets& instance, AzToolsFramework::InstanceDataNode* node) override;
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bool ReadValuesIntoGUI(size_t index, AzQtComponents::VectorInput* GUI, const UiTransform2dInterface::Offsets& instance, AzToolsFramework::InstanceDataNode* node) override;
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void GetLabels(UiTransform2dInterface::Anchors& anchors, AZStd::string* labelsOut);
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void SetLabels(AzQtComponents::VectorInput* ctrl,
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UiTransform2dInterface::Anchors& anchors);
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AZ::EntityId GetParentEntityId(AzToolsFramework::InstanceDataNode* node, size_t index);
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UiTransform2dInterface::Offsets InternalOffsetToDisplayedOffset(UiTransform2dInterface::Offsets internalOffset,
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const UiTransform2dInterface::Anchors& anchors,
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const AZ::Vector2& pivot);
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UiTransform2dInterface::Offsets DisplayedOffsetToInternalOffset(UiTransform2dInterface::Offsets displayedOffset,
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const UiTransform2dInterface::Anchors& anchors,
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const AZ::Vector2& pivot);
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static void Register();
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};
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