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35 lines
883 B
C++
35 lines
883 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/base.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <LyShine/UiBase.h>
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#include <LyShine/Bus/UiTransform2dBus.h>
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#include "UIVectorPropertyHandlerBase.h"
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class PropertyHandlerLayoutPadding
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: public UIVectorPropertyHandlerBase<UiLayoutInterface::Padding>
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{
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public:
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AZ_CLASS_ALLOCATOR(PropertyHandlerLayoutPadding, AZ::SystemAllocator, 0);
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PropertyHandlerLayoutPadding()
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: UIVectorPropertyHandlerBase(4, 2)
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{
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}
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AZ::u32 GetHandlerName(void) const override { return AZ::Edit::UIHandlers::LayoutPadding; }
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QWidget* CreateGUI(QWidget* pParent) override;
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static void Register();
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};
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