You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/LyShine/Code/Editor/PropertiesWidget.cpp

195 lines
6.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorCommon.h"
#include <AzToolsFramework/ToolsComponents/ScriptEditorComponent.h>
#include "CanvasHelpers.h"
#include <QBoxLayout>
#include <QScrollBar>
#define UICANVASEDITOR_PROPERTIES_UPDATE_DELAY_IN_MILLISECONDS (100)
PropertiesWidget::PropertiesWidget(EditorWindow* editorWindow,
QWidget* parent)
: QWidget(parent)
, AzToolsFramework::IPropertyEditorNotify()
, m_editorWindow(editorWindow)
, m_refreshTimer(this)
, m_preValueChanges()
, m_propertiesContainer(new PropertiesContainer(this, m_editorWindow))
{
// PropertiesContainer.
{
QVBoxLayout* vbLayout = new QVBoxLayout();
setLayout(vbLayout);
vbLayout->setContentsMargins(4, 4, 4, 4);
vbLayout->setSpacing(4);
vbLayout->addWidget(m_propertiesContainer);
}
// Refresh timer.
{
QObject::connect(&m_refreshTimer,
&QTimer::timeout,
this,
[ this ]()
{
Refresh(m_refreshLevel, (!m_componentTypeToRefresh.IsNull() ? &m_componentTypeToRefresh : nullptr));
});
m_refreshTimer.setInterval(UICANVASEDITOR_PROPERTIES_UPDATE_DELAY_IN_MILLISECONDS);
m_refreshTimer.setSingleShot(true);
}
setMinimumWidth(330);
ToolsApplicationEvents::Bus::Handler::BusConnect();
}
PropertiesWidget::~PropertiesWidget()
{
ToolsApplicationEvents::Bus::Handler::BusDisconnect();
}
void PropertiesWidget::UserSelectionChanged(HierarchyItemRawPtrList* items)
{
// Tell the properties container that the selection has changed but don't actually update
// it. The refresh will do that.
m_propertiesContainer->SelectionChanged(items);
TriggerRefresh();
}
void PropertiesWidget::TriggerRefresh(AzToolsFramework::PropertyModificationRefreshLevel refreshLevel, const AZ::Uuid* componentType)
{
if (!m_refreshTimer.isActive())
{
m_componentTypeToRefresh = componentType ? *componentType : AZ::Uuid::CreateNull();
m_refreshLevel = refreshLevel;
m_refreshTimer.start();
}
else
{
// Set component type to null if there are multiple component types due to refresh
if (!componentType || m_componentTypeToRefresh != *componentType)
{
m_componentTypeToRefresh = AZ::Uuid::CreateNull();
}
if ((int)refreshLevel > m_refreshLevel)
{
m_refreshLevel = refreshLevel;
}
}
}
void PropertiesWidget::TriggerImmediateRefresh(AzToolsFramework::PropertyModificationRefreshLevel refreshLevel, const AZ::Uuid* componentType)
{
TriggerRefresh(refreshLevel, componentType);
m_refreshTimer.stop();
Refresh(m_refreshLevel, (!m_componentTypeToRefresh.IsNull() ? &m_componentTypeToRefresh : nullptr));
}
void PropertiesWidget::SelectedEntityPointersChanged()
{
m_propertiesContainer->SelectedEntityPointersChanged();
}
void PropertiesWidget::SetSelectedEntityDisplayNameWidget(QLineEdit * selectedEntityDisplayNameWidget)
{
m_propertiesContainer->SetSelectedEntityDisplayNameWidget(selectedEntityDisplayNameWidget);
}
void PropertiesWidget::SetEditorOnlyCheckbox(QCheckBox* editorOnlyCheckbox)
{
m_propertiesContainer->SetEditorOnlyCheckbox(editorOnlyCheckbox);
}
float PropertiesWidget::GetScrollValue()
{
return m_propertiesContainer->verticalScrollBar() ? m_propertiesContainer->verticalScrollBar()->value() : 0.0f;
}
void PropertiesWidget::SetScrollValue(float scrollValue)
{
if (m_propertiesContainer->verticalScrollBar())
{
m_propertiesContainer->verticalScrollBar()->setValue(aznumeric_cast<int>(scrollValue));
}
}
AZ::Entity::ComponentArrayType PropertiesWidget::GetSelectedComponents()
{
return m_propertiesContainer->GetSelectedComponents();
}
void PropertiesWidget::Refresh(AzToolsFramework::PropertyModificationRefreshLevel refreshLevel, const AZ::Uuid* componentType)
{
m_propertiesContainer->Refresh(refreshLevel, componentType);
}
void PropertiesWidget::BeforePropertyModified([[maybe_unused]] AzToolsFramework::InstanceDataNode* pNode)
{
if (m_propertiesContainer->IsCanvasSelected())
{
m_canvasUndoXml = CanvasHelpers::BeginUndoableCanvasChange(m_editorWindow->GetCanvas());
}
else
{
HierarchyClipboard::BeginUndoableEntitiesChange(m_editorWindow, m_preValueChanges);
}
}
void PropertiesWidget::AfterPropertyModified([[maybe_unused]] AzToolsFramework::InstanceDataNode* pNode)
{
if (m_propertiesContainer->IsCanvasSelected())
{
CanvasHelpers::EndUndoableCanvasChange(m_editorWindow, "canvas properties change", m_canvasUndoXml);
}
else
{
HierarchyClipboard::EndUndoableEntitiesChange(m_editorWindow, "properties change", m_preValueChanges);
m_preValueChanges.clear();
}
// trigger the viewport window to refresh (it may be a long delay if it waits for an editor idle message)
m_editorWindow->GetViewport()->Refresh();
}
void PropertiesWidget::SetPropertyEditingActive([[maybe_unused]] AzToolsFramework::InstanceDataNode* pNode)
{
}
void PropertiesWidget::SetPropertyEditingComplete([[maybe_unused]] AzToolsFramework::InstanceDataNode* pNode)
{
}
void PropertiesWidget::SealUndoStack()
{
}
void PropertiesWidget::RequestPropertyContextMenu(AzToolsFramework::InstanceDataNode* node, const QPoint& globalPos)
{
m_propertiesContainer->RequestPropertyContextMenu(node, globalPos);
}
void PropertiesWidget::InvalidatePropertyDisplay([[maybe_unused]] AzToolsFramework::PropertyModificationRefreshLevel level)
{
// This event is sent when the main editor's properties pane should refresh. We only care about script changes triggering
// this event. In this case we want the UI Editor's properties pane to refresh and display any new script properties
TriggerRefresh(AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree, &AZ::AzTypeInfo<AzToolsFramework::Components::ScriptEditorComponent>::Uuid());
}
#include <moc_PropertiesWidget.cpp>