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o3de/Gems/LyShine/Code/Editor/ModeToolbar.cpp

99 lines
2.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorCommon.h"
#include "AlignToolbarSection.h"
ModeToolbar::ModeToolbar(EditorWindow* parent)
: QToolBar("Mode Toolbar", parent)
, m_group(nullptr)
, m_previousAction(nullptr)
, m_alignToolbarSection(new AlignToolbarSection)
{
setObjectName("ModeToolbar"); // needed to save state
setFloatable(false);
AddModes(parent);
m_alignToolbarSection->AddButtons(this);
parent->addToolBar(this);
}
void ModeToolbar::SetCheckedItem(int index)
{
if (m_group)
{
for (auto action : m_group->actions())
{
if (action->data().toInt() == index)
{
m_previousAction->setChecked(false);
m_previousAction = action;
m_previousAction->setChecked(true);
return;
}
}
}
}
void ModeToolbar::AddModes(EditorWindow* parent)
{
m_group = new QActionGroup(this);
int i = 0;
for (const auto m : ViewportInteraction::InteractionMode())
{
int key = (Qt::Key_1 + i++);
int mode = static_cast<int>(m);
QString nodeName = ViewportHelpers::InteractionModeToString(mode);
QString iconImageDefault = QString(":/Icons/Mode%1Default.png").arg(nodeName);
QIcon icon(iconImageDefault);
QAction* action = new QAction(icon,
(QString("%1 (%2)").arg(ViewportHelpers::InteractionModeToString(mode), QString(static_cast<char>(key)))),
this);
action->setData(mode);
action->setShortcut(QKeySequence(key));
action->setShortcutContext(Qt::WidgetWithChildrenShortcut);
action->setCheckable(true); // Give it the behavior of a toggle button.
QObject::connect(action,
&QAction::triggered,
this,
[ this, parent, action ]([[maybe_unused]] bool checked)
{
if (m_previousAction == action)
{
// Nothing to do.
return;
}
parent->GetViewport()->GetViewportInteraction()->SetMode((ViewportInteraction::InteractionMode)action->data().toInt());
m_previousAction = action;
});
m_group->addAction(action);
}
// Give it the behavior of radio buttons.
m_group->setExclusive(true);
// Set the first action as the default.
m_previousAction = m_group->actions().constFirst();
m_previousAction->setChecked(true);
addActions(m_group->actions());
}
#include <moc_ModeToolbar.cpp>