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o3de/Gems/LyShine/Code/Editor/FeedbackDialog.cpp

41 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "FeedbackDialog.h"
#include <QBoxLayout>
#include <QLabel>
namespace {
QString feedbackText = "<h3>We love getting feedback from our customers.</h3>"
"Feedback from our community helps us to constantly improve the UI Editor.<br/><br/>"
"In addition to using our forums and AWS support channels, you can always email us with your comments and suggestions at "
"<a href=\"mailto:lumberyard-feedback@amazon.com?subject=UI Editor Feedback\" style=\"color: #4285F4;\">lumberyard-feedback@amazon.com</a>. "
"While we do not respond to everyone who submits feedback, we read everything and aspire to use your feedback to improve the UI Editor for everyone.";
}
FeedbackDialog::FeedbackDialog(QWidget* parent)
: QDialog(parent)
{
setWindowTitle("Give Us Feedback");
setMinimumSize(580, 204);
QVBoxLayout* verticalLayout = new QVBoxLayout(this);
verticalLayout->setContentsMargins(20, 20, 20, 20);
QLabel* feedbackLabel = new QLabel(this);
feedbackLabel->setTextFormat(Qt::RichText);
feedbackLabel->setAlignment(Qt::AlignCenter);
feedbackLabel->setWordWrap(true);
feedbackLabel->setOpenExternalLinks(true);
feedbackLabel->setText(feedbackText);
verticalLayout->addWidget(feedbackLabel);
}
#include <moc_FeedbackDialog.cpp>