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o3de/Gems/LyShine/Code/Editor/CommandPropertiesChange.h

49 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QUndoCommand>
class CommandPropertiesChange
: public QUndoCommand
{
public:
void undo() override;
void redo() override;
static void Push(UndoStack* stack,
HierarchyWidget* hierarchy,
SerializeHelpers::SerializedEntryList& preValueChanges,
const char* commandName);
private:
CommandPropertiesChange(UndoStack* stack,
HierarchyWidget* hierarchy,
SerializeHelpers::SerializedEntryList& preValueChanges,
const char* commandName);
void Recreate(bool isUndo);
UndoStack* m_stack;
// The first execution of redo() is done in REACTION to a Qt
// event that has ALREADY completed the necessary work. We ONLY
// want to execute redo() on SUBSEQUENT calls.
bool m_isFirstExecution;
// This command can fail because of missing parents.
// When it does, we don't want to try to execute it again.
bool m_hasPreviouslyFailed;
HierarchyWidget* m_hierarchy;
SerializeHelpers::SerializedEntryList m_entryList;
};