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o3de/Gems/LyShine/Code/Editor/CommandHierarchyItemRename.h

43 lines
930 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QUndoCommand>
class CommandHierarchyItemRename
: public QUndoCommand
{
public:
void undo() override;
void redo() override;
static void Push(UndoStack* stack,
HierarchyWidget* hierarchy,
const AZ::EntityId& entityId,
const QString& fromName,
const QString& toName);
private:
CommandHierarchyItemRename(UndoStack* stack,
HierarchyWidget* hierarchy,
const AZ::EntityId& entityId,
const QString& fromName,
const QString& toName);
void SetName(const QString& name) const;
UndoStack* m_stack;
HierarchyWidget* m_hierarchy;
AZ::EntityId m_id;
QString m_from;
QString m_to;
};