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18 lines
493 B
C++
18 lines
493 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorInvertGradientComponent.h"
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namespace GradientSignal
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{
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void EditorInvertGradientComponent::Reflect(AZ::ReflectContext* context)
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{
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EditorGradientComponentBase::ReflectSubClass<EditorInvertGradientComponent, BaseClassType>(context);
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}
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}
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