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172 lines
5.7 KiB
C++
172 lines
5.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_EDITOR_UTILS_REFLECTEDPROPERTYITEM_H
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#define CRYINCLUDE_EDITOR_UTILS_REFLECTEDPROPERTYITEM_H
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#pragma once
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#include "Util/Variable.h"
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#include <Util/VariablePropertyType.h>
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namespace AzToolsFramework {
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class ReflectedPropertyEditor;
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}
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class CReflectedVar;
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class CPropertyContainer;
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class ReflectedPropertyControl;
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class ReflectedVarAdapter;
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class ReflectedVarContainerAdapter;
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// Class representing a property inside a ReflectedPropertyCtrl.
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// It contains the IVariable and corresponding CReflectedVar for that property
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// and any children properties if the IVariable is a container.
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// This class is loosely based on the MFC-based CPropertyItem to make porting easier.
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// The CPropertyItem created editor widgets for each property type, but this class
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// just holds a CReflectedVar and updates it's values. The editing is done by the
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// reflection system and registered property handlers for each CReflectedVar.
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class EDITOR_CORE_API ReflectedPropertyItem
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: public CRefCountBase
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{
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public:
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ReflectedPropertyItem(ReflectedPropertyControl* control, ReflectedPropertyItem* parent);
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~ReflectedPropertyItem();
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void SetVariable(IVariable* var);
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IVariable* GetVariable() const { return m_pVariable; }
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void ReplaceVarBlock(CVarBlock* varBlock);
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CReflectedVar* GetReflectedVar() const;
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ReflectedPropertyItem* findItem(CReflectedVar* var);
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ReflectedPropertyItem* findItem(IVariable* var);
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ReflectedPropertyItem* findItem(const QString &name);
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ReflectedPropertyItem* FindItemByFullName(const QString& fullName);
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//update the internal IVariable as result of ReflectedVar changing
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void OnReflectedVarChanged();
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//update the ReflectedVar to current value of IVar
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void SyncReflectedVarToIVar();
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//! Return true if this property item is modified.
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bool IsModified() const { return m_modified; }
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void ReloadValues();
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ReflectedVarContainerAdapter* GetContainer() { return m_reflectedVarContainerAdapter; }
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ReflectedPropertyItem* GetParent() { return m_parent; }
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/** Get script default value of property item.
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*/
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virtual bool HasScriptDefault() const { return m_strScriptDefault != m_strNoScriptDefault; };
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/** Get script default value of property item.
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*/
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virtual QString GetScriptDefault() const { return m_strScriptDefault; };
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/** Set script default value of property item.
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*/
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virtual void SetScriptDefault(const QString& sScriptDefault) { m_strScriptDefault = sScriptDefault; };
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/** Set script default value of property item.
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*/
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virtual void ClearScriptDefault() { m_strScriptDefault = m_strNoScriptDefault; };
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/** Changes value of item.
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*/
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virtual void SetValue(const QString& sValue, bool bRecordUndo = true, bool bForceModified = false);
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//hack for calling ReflectedPropertyControl::OnItemChange from a wrapper class
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//this is used because changes to Splines should not actually change anything in the IVariable,
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//but we need OnItemChanged as if the IVariable did change.
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void SendOnItemChange();
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void ExpandAllChildren(bool recursive);
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void Expand(bool expand);
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QString GetPropertyName() const;
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void AddChild(ReflectedPropertyItem* item);
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void RemoveAllChildren();
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void RemoveChild(ReflectedPropertyItem* item);
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// default number of increments to cover the range of a property
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static const float s_DefaultNumStepIncrements;
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// for a consistent Feel, compute the step size for a numerical slider for the specified min/max, rounded to precision
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inline static float ComputeSliderStep(float sliderMin, float sliderMax, const float precision = .01f)
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{
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float step;
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step = int_round(((sliderMax - sliderMin) / ReflectedPropertyItem::s_DefaultNumStepIncrements) / precision) * precision;
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// prevent rounding down to zero
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return (step > precision) ? step : precision;
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}
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protected:
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friend class ReflectedPropertyControl;
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//! Release used variable.
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void ReleaseVariable();
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//! Callback called when variable change.
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void OnVariableChange(IVariable* var);
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void OnVariableEnumChange(IVariable* var);
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public:
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//! Get number of child nodes.
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int GetChildCount() const { return static_cast<int>(m_childs.size()); };
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//! Get Child by id.
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ReflectedPropertyItem* GetChild(int index) const { return m_childs[index]; }
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PropertyType GetType() const { return m_type; }
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/** Get name of property item.
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*/
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virtual QString GetName() const;
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QString GetFullName() const;
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protected:
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PropertyType m_type;
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AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
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//The variable being edited.
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_smart_ptr<IVariable> m_pVariable;
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AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
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//holds the CReflectedVar and syncs its value with IVariable when either changes
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ReflectedVarAdapter* m_reflectedVarAdapter;
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ReflectedVarContainerAdapter* m_reflectedVarContainerAdapter;
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ReflectedPropertyItem* m_parent;
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AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
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std::vector<_smart_ptr<ReflectedPropertyItem> > m_childs;
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AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
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ReflectedPropertyControl* m_propertyCtrl;
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unsigned int m_modified : 1;
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bool m_syncingIVar;
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QString m_strNoScriptDefault;
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QString m_strScriptDefault;
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AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
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IVariable::OnSetCallback m_onSetCallback;
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IVariable::OnSetEnumCallback m_onSetEnumCallback;
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AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
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};
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typedef _smart_ptr<ReflectedPropertyItem> ReflectedPropertyItemPtr;
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#endif // CRYINCLUDE_EDITOR_UTILS_REFLECTEDPROPERTYITEM_H
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