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o3de/Gems/Vegetation/Code/Source/Editor/EditorRotationModifierComponent.cpp
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2021-04-23 09:43:40 -07:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "Vegetation_precompiled.h"
#include "EditorRotationModifierComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <LmbrCentral/Dependency/DependencyNotificationBus.h>
namespace Vegetation
{
void EditorRotationModifierComponent::Reflect(AZ::ReflectContext* context)
{
ReflectSubClass<DerivedClassType, BaseClassType>(context, 1, &EditorVegetationComponentBaseVersionConverter<typename BaseClassType::WrappedComponentType, typename BaseClassType::WrappedConfigType>);
}
void EditorRotationModifierComponent::Activate()
{
m_configuration.m_gradientSamplerX.m_ownerEntityId = GetEntityId();
m_configuration.m_gradientSamplerY.m_ownerEntityId = GetEntityId();
m_configuration.m_gradientSamplerZ.m_ownerEntityId = GetEntityId();
BaseClassType::Activate();
}
}