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47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "RenderDll_precompiled.h"
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// For definitions
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#include <CryDXGL.hpp>
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#define NO_INCLUDE_GL_FEATURES
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#include <Implementation/GLCommon.hpp>
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#undef NO_INCLUDE_GL_FEATURES
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// Need to explicitly include glad with the IMPLEMENTATION defines
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#if defined(DXGL_USE_LOADER_GLAD)
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# if DXGLES && !defined(DXGL_ES_SUBSET)
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# define GLAD_GLES2_IMPLEMENTATION
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# include <glad/gles2.h>
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# undef GLAD_GLES2_IMPLEMENTATION
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# else
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# define GLAD_GL_IMPLEMENTATION
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# include <glad/gl.h>
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# undef GLAD_GL_IMPLEMENTATION
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# endif
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# if defined(DXGL_USE_WGL)
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# define GLAD_WGL_IMPLEMENTATION
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# include <glad/wgl.h>
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# undef GLAD_WGL_IMPLEMENTATION
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# elif defined(DXGL_USE_EGL)
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# define GLAD_EGL_IMPLEMENTATION
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# include <glad/egl.h>
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# undef GLAD_EGL_IMPLEMENTATION
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# elif defined(DXGL_USE_GLX)
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# define GLAD_GLX_IMPLEMENTATION
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# include <glad/glx.h>
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# undef GLAD_GLX_IMPLEMENTATION
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# endif
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#endif
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