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62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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#include <CryThreadSafeRendererContainer.h>
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#include <CryThreadSafeWorkerContainer.h>
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#include "RenderPipeline.h"
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// This class encapsulate all renderbale information to render a camera view.
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// It stores list of render items added by 3D engine
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class CRenderView
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{
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public:
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CRenderView();
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~CRenderView();
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void FreeRenderItems();
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void ClearRenderItems();
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void InitRenderItems();
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CThreadSafeWorkerContainer<SRendItem>& GetRenderItems(int nAfterWater, int nRenderList);
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uint32 GetBatchFlags(int recusrion, int nAfterWater, int nRenderList) const;
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void AddRenderItem(IRenderElement* pElem, CRenderObject* RESTRICT_POINTER pObj, const SShaderItem& pSH,
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uint32 nList, int nAafterWater, uint32 nBatchFlags, const SRenderingPassInfo& passInfo, const SRendItemSorter& rendItemSorter);
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void PrepareForRendering();
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void PrepareForWriting();
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static CRenderView* CurrentRenderView() { return gRenDev->m_RP.m_pCurrentRenderView; }
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static CRenderView* CurrentFillView() { return gRenDev->m_RP.m_pCurrentFillView; }
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static CRenderView* GetRenderViewForThread(int thread) { return gRenDev->GetRenderViewForThread(thread); }
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private:
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CThreadSafeWorkerContainer<SRendItem> m_renderItems[MAX_LIST_ORDER][EFSLIST_NUM];
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uint32 m_BatchFlags[MAX_REND_RECURSION_LEVELS][MAX_LIST_ORDER][EFSLIST_NUM];
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public:
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SRenderListDesc m_RenderListDesc[MAX_REND_RECURSION_LEVELS];
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private:
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CCamera m_camera; // Current camera
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CameraViewParameters m_viewParameters;
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};
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typedef std::shared_ptr<CRenderView> CRenderViewPtr;
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