You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
37 lines
1.4 KiB
C++
37 lines
1.4 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
|
|
|
#ifndef CRYINCLUDE_CRYENGINE_RENDERDLL_COMMON_RENDELEMENTS_CRELENSOPTICS_H
|
|
#define CRYINCLUDE_CRYENGINE_RENDERDLL_COMMON_RENDELEMENTS_CRELENSOPTICS_H
|
|
#pragma once
|
|
|
|
class CRELensOptics
|
|
: public CRendElementBase
|
|
{
|
|
public:
|
|
CRELensOptics(void);
|
|
~CRELensOptics(void);
|
|
|
|
virtual bool mfCompile(CParserBin& Parser, SParserFrame& Frame);
|
|
virtual void mfPrepare(bool bCheckOverflow);
|
|
virtual bool mfDraw(CShader* ef, SShaderPass* sfm);
|
|
virtual void mfExport([[maybe_unused]] struct SShaderSerializeContext& SC) {};
|
|
virtual void mfImport([[maybe_unused]] struct SShaderSerializeContext& SC, [[maybe_unused]] uint32& offset) {};
|
|
|
|
void ProcessGlobalAction();
|
|
|
|
static void ClearResources();
|
|
};
|
|
|
|
#endif // CRYINCLUDE_CRYENGINE_RENDERDLL_COMMON_RENDELEMENTS_CRELENSOPTICS_H
|