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365 lines
8.5 KiB
C++
365 lines
8.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : Button implementation in the MiniGUI
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#include "CrySystem_precompiled.h"
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#include "MiniMenu.h"
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#include "DrawContext.h"
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MINIGUI_BEGIN
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CMiniMenu::CMiniMenu()
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{
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m_bVisible = false;
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m_bSubMenu = false;
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m_menuWidth = 0.f;
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m_selectionIndex = -1;
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::OnPaint(CDrawContext& dc)
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{
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CMiniButton::OnPaint(dc);
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if (m_bSubMenu)
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{
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// Draw checked mark.
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float x1 = m_rect.right - 12;
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float y1 = m_rect.top + 3;
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float x2 = m_rect.right - 3;
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float y2 = (m_rect.bottom + m_rect.top) / 2;
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float x3 = m_rect.right - 12;
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float y3 = m_rect.bottom - 3;
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dc.SetColor(ColorB(0, 0, 0, 255));
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dc.DrawLine(x1, y1, x2, y2, 2.f);
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dc.DrawLine(x2, y2, x3, y3, 2.f);
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x1 -= 1;
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x2 -= 1;
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x3 -= 1;
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y1 -= 1;
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y2 -= 1;
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y3 -= 1;
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dc.SetColor(ColorB(255, 255, 255, 255));
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dc.DrawLine(x1, y1, x2, y2, 2.f);
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dc.DrawLine(x2, y2, x3, y3, 2.f);
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}
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//dc.DrawFrame( m_rect,dc.Metrics().clrFrameBorder,dc.Metrics().clrBackground );
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::SetRect(const Rect& rc)
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{
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Rect newrc = rc;
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newrc.bottom = newrc.top + m_pGUI->Metrics().fTitleSize + 2;
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CMiniCtrl::SetRect(newrc);
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::OnEvent(float x, float y, EMiniCtrlEvent event)
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{
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switch (event)
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{
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case eCtrlEvent_LButtonDown:
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{
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if (m_bVisible)
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{
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Close();
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}
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else
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{
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Open();
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}
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}
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break;
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case eCtrlEvent_MouseOff:
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{
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bool closeMenu = true;
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IMiniCtrl* pCtrl = m_pGUI->GetCtrlFromPoint(x, y);
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//check if the cursor is still in one of the menu's children
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if (pCtrl)
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{
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for (int i = 0, num = GetSubCtrlCount(); i < num; i++)
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{
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if (pCtrl == GetSubCtrl(i))
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{
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closeMenu = false;
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break;
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}
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}
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}
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if (closeMenu)
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{
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Close();
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if (m_pParent)
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{
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m_pParent->OnEvent(x, y, eCtrlEvent_MouseOff);
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}
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}
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}
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break;
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}
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}
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CMiniMenu* CMiniMenu::UpdateSelection(EMiniCtrlEvent event)
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{
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CMiniMenu* pNewMenu = this;
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IMiniCtrl* pCurrentSelection = NULL;
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if (m_selectionIndex != -1)
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{
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pCurrentSelection = m_subCtrls[m_selectionIndex];
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}
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switch (event)
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{
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case eCtrlEvent_DPadLeft: //move to parent
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if (!pCurrentSelection)
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{
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//move to previous root menu
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pNewMenu = NULL;
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}
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else if (m_bSubMenu)
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{
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Close();
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pNewMenu = (CMiniMenu*)m_pParent.get();
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//pNewMenu->SetFlag(eCtrl_Highlight);
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}
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break;
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case eCtrlEvent_DPadRight: //move to child
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if (!pCurrentSelection)
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{
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//move to next root menu
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pNewMenu = NULL;
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}
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else if (pCurrentSelection->GetType() == eCtrlType_Menu)
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{
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pNewMenu = (CMiniMenu*)pCurrentSelection;
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pNewMenu->Open();
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pNewMenu->ClearFlag(eCtrl_Highlight);
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}
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break;
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case eCtrlEvent_DPadUp: //move up list
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if (m_bSubMenu)
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{
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if (m_selectionIndex > 0)
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{
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m_selectionIndex--;
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}
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}
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else
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{
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if (m_selectionIndex >= 0)
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{
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m_selectionIndex--;
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if (m_selectionIndex == -1)
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{
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SetFlag(eCtrl_Highlight);
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}
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}
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}
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break;
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case eCtrlEvent_DPadDown: //move down the list
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if (m_selectionIndex < (int)(m_subCtrls.size() - 1))
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{
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if (m_selectionIndex == -1)
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{
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ClearFlag(eCtrl_Highlight);
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}
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m_selectionIndex++;
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}
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break;
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case eCtrlEvent_LButtonDown: //pass on button press
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{
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if (pCurrentSelection)
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{
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if (pCurrentSelection->GetType() == eCtrlType_Menu)
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{
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pNewMenu = (CMiniMenu*)pCurrentSelection;
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}
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pCurrentSelection->OnEvent(0, 0, eCtrlEvent_LButtonDown);
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}
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else
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{
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OnEvent(0, 0, eCtrlEvent_LButtonDown);
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}
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}
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break;
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}
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if (pCurrentSelection)
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{
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pCurrentSelection->ClearFlag(eCtrl_Highlight);
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}
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if (m_selectionIndex >= 0)
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{
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m_subCtrls[m_selectionIndex]->SetFlag(eCtrl_Highlight);
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}
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return pNewMenu;
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::Open()
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{
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m_bVisible = true;
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Rect rc(0, 0, m_menuWidth, 1);
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//render sub menu to the right
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if (m_bSubMenu)
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{
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CMiniMenu* pParent = static_cast<CMiniMenu*>(m_pParent.get());
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rc.left = pParent->m_menuWidth; //rcParent.right;
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rc.right = rc.left + m_menuWidth;
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}
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else
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{
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Rect rcThis = GetRect();
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rc.top = rcThis.Height();
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}
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for (int i = 0, num = GetSubCtrlCount(); i < num; i++)
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{
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IMiniCtrl* pSubCtrl = GetSubCtrl(i);
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pSubCtrl->ClearFlag(eCtrl_Hidden);
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float h = pSubCtrl->GetRect().Height();
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Rect rcCtrl = rc;
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rcCtrl.top = rc.top;
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rcCtrl.bottom = rcCtrl.top + h;
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pSubCtrl->SetRect(rcCtrl);
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rc.top += h;
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}
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//highlight first item when opened
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if (m_bSubMenu)
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{
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m_selectionIndex = 0;
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m_subCtrls[m_selectionIndex]->SetFlag(eCtrl_Highlight);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::Close()
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{
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m_bVisible = false;
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for (int i = 0, num = GetSubCtrlCount(); i < num; i++)
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{
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IMiniCtrl* pSubCtrl = GetSubCtrl(i);
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pSubCtrl->SetFlag(eCtrl_Hidden);
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}
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if (m_selectionIndex != -1)
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{
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m_subCtrls[m_selectionIndex]->ClearFlag(eCtrl_Highlight);
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}
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m_selectionIndex = -1;
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::Reset()
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{
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m_bVisible = false;
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for (int i = 0, num = GetSubCtrlCount(); i < num; i++)
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{
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IMiniCtrl* pSubCtrl = GetSubCtrl(i);
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pSubCtrl->Reset();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::SaveState()
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{
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for (int i = 0, num = GetSubCtrlCount(); i < num; i++)
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{
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IMiniCtrl* pSubCtrl = GetSubCtrl(i);
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pSubCtrl->SaveState();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::RestoreState()
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{
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for (int i = 0, num = GetSubCtrlCount(); i < num; i++)
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{
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IMiniCtrl* pSubCtrl = GetSubCtrl(i);
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pSubCtrl->RestoreState();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CMiniMenu::AddSubCtrl(IMiniCtrl* pCtrl)
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{
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assert(pCtrl);
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pCtrl->SetFlag(eCtrl_Hidden);
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pCtrl->SetFlag(eCtrl_NoBorder);
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bool bSubMenu = false;
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if (pCtrl->GetType() == eCtrlType_Menu)
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{
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CMiniMenu* pSubMenu = static_cast<CMiniMenu*>(pCtrl);
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pSubMenu->m_bSubMenu = true;
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bSubMenu = true;
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}
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if (!m_bSubMenu)
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{
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//menu is at least the size of title bar
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m_menuWidth = max(m_menuWidth, strlen(GetTitle()) * 8.5f);
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}
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const char* title = pCtrl->GetTitle();
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if (title)
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{
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uint32 titleLen = strlen(title);
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float width = (float)titleLen * 8.5f;
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if (bSubMenu)
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{
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//increase width for submenu arrow
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width += 10.f;
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}
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m_menuWidth = max(m_menuWidth, width);
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}
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// Call parent
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CMiniButton::AddSubCtrl(pCtrl);
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}
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MINIGUI_END
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