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o3de/Code/CryEngine/CryCommon/LyShine/Bus/UiVisualBus.h

58 lines
2.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
#include <LyShine/Bus/UiImageBus.h>
#include <AzCore/Math/Color.h>
#include <IFont.h>
// Forward declarations
class ISprite;
////////////////////////////////////////////////////////////////////////////////////////////////////
class UiVisualInterface
: public AZ::ComponentBus
{
public: // member functions
virtual ~UiVisualInterface() {}
//! Reset the overrides, used when setting interactable states
virtual void ResetOverrides() = 0;
//! Set the override color, used for interactable states
virtual void SetOverrideColor(const AZ::Color& color) = 0;
//! Set the override alpha, used for interactable states
virtual void SetOverrideAlpha(float alpha) = 0;
//! Set the override sprite, if this visual component uses a sprite this will override it
//! \param sprite If null the sprite on the visual component will not be overridden
//! \param cellIndex This value will be ignored if the given sprite isn't a sprite-sheet spritetype.
virtual void SetOverrideSprite([[maybe_unused]] ISprite* sprite, [[maybe_unused]] AZ::u32 cellIndex) {};
//! Set the override font, if this visual component uses a font this will override it
//! \param font If null the font on the visual component will not be overridden
virtual void SetOverrideFont(FontFamilyPtr fontFamily) {};
//! Set the override font effect, if this visual component uses a font this will override it
virtual void SetOverrideFontEffect([[maybe_unused]] unsigned int fontEffectIndex) {};
public: // static member data
//! Only one component on a entity can implement the events
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
};
typedef AZ::EBus<UiVisualInterface> UiVisualBus;