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o3de/Code/CryEngine/CryCommon/LyShine/Bus/UiTooltipDisplayBus.h

127 lines
4.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
#include <AzCore/Math/Vector2.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
//! Interface class that a tooltip display component needs to implement. A tooltip display
//! component is responsible for displaying an element as a tooltip given sizing and positioning
//! properties
class UiTooltipDisplayInterface
: public AZ::ComponentBus
{
public: // types
enum class AutoPositionMode
{
OffsetFromMouse,
OffsetFromElement
};
enum class TriggerMode
{
OnHover,
OnPress,
OnClick
};
public: // member functions
virtual ~UiTooltipDisplayInterface() {}
//! Get the way the tooltip is triggered to display
virtual TriggerMode GetTriggerMode() = 0;
//! Set the way the tooltip is triggered to display
virtual void SetTriggerMode(TriggerMode triggerMode) = 0;
//! Get whether the tooltip display element will be auto positioned
virtual bool GetAutoPosition() = 0;
//! Set whether the tooltip display element will be auto positioned
virtual void SetAutoPosition(bool autoPosition) = 0;
//! Get auto position mode
virtual AutoPositionMode GetAutoPositionMode() = 0;
//! Set auto position mode
virtual void SetAutoPositionMode(AutoPositionMode autoPositionMode) = 0;
//! Get the offset from the tooltip display element's pivot to the mouse position
virtual const AZ::Vector2& GetOffset() = 0;
//! Set the offset from the tooltip display element's pivot to the mouse position
virtual void SetOffset(const AZ::Vector2& offset) = 0;
//! Get whether the tooltip display element should be resized so that the text element
//! size matches the size of the string
virtual bool GetAutoSize() = 0;
//! Set whether the tooltip display element should be resized so that the text element
//! size matches the size of the string
virtual void SetAutoSize(bool autoSize) = 0;
//! Get the entity id of the text element that is used for resizing
virtual AZ::EntityId GetTextEntity() = 0;
//! Set the entity id of the text element that is used for resizing
//! This must be a child of this entity
virtual void SetTextEntity(AZ::EntityId textEntity) = 0;
//! Get the amount of time to wait before showing the tooltip display element after hover start
virtual float GetDelayTime() = 0;
//! Set the amount of time to wait before showing the tooltip display element after hover start
virtual void SetDelayTime(float delayTime) = 0;
//! Get the amount of time the tooltip display element is to remain visible
virtual float GetDisplayTime() = 0;
//! Set the amount of time the tooltip display element is to remain visible
virtual void SetDisplayTime(float displayTime) = 0;
//! Show the tooltip display element
virtual void PrepareToShow(AZ::EntityId tooltipElement) = 0;
//! Hide the tooltip display element
virtual void Hide() = 0;
//! Update the tooltip display element
virtual void Update() = 0;
public: // static member data
//! Only one component on a entity can implement the events
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
};
typedef AZ::EBus<UiTooltipDisplayInterface> UiTooltipDisplayBus;
//! Interface class that listeners need to implement to be notified of tooltip display events
class UiTooltipDisplayNotifications
: public AZ::ComponentBus
{
public: // member functions
virtual ~UiTooltipDisplayNotifications() {}
//! Called on tooltip display state changes
virtual void OnShowing() {};
virtual void OnShown() {};
virtual void OnHiding() {};
virtual void OnHidden() {};
};
typedef AZ::EBus<UiTooltipDisplayNotifications> UiTooltipDisplayNotificationBus;