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47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/ComponentBus.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class UiImageSequenceInterface
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: public AZ::ComponentBus
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{
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public: // types
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enum class ImageType : int32_t
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{
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Stretched, //!< the texture is stretched to fit the rect without maintaining aspect ratio
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Fixed, //!< the texture is not stretched at all
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StretchedToFit, //!< the texture is scaled to fit the rect while maintaining aspect ratio
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StretchedToFill //!< the texture is scaled to fill the rect while maintaining aspect ratio
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};
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public: // member functions
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virtual ~UiImageSequenceInterface() {}
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//! Gets the type of the image
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virtual ImageType GetImageType() = 0;
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//! Sets the type of the image
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virtual void SetImageType(ImageType imageType) = 0;
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public: // static member data
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//! Only one component on a entity can implement the events
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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};
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typedef AZ::EBus<UiImageSequenceInterface> UiImageSequenceBus;
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