You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
|
|
|
#ifndef _CREWATEROCEAN_
|
|
#define _CREWATEROCEAN_
|
|
|
|
class CWater;
|
|
|
|
class CREWaterOcean
|
|
: public CRendElementBase
|
|
{
|
|
public:
|
|
CREWaterOcean();
|
|
virtual ~CREWaterOcean();
|
|
|
|
virtual void mfPrepare(bool bCheckOverflow);
|
|
virtual bool mfDraw(CShader* ef, SShaderPass* sfm);
|
|
virtual void mfGetPlane(Plane& pl);
|
|
|
|
virtual void Create(uint32 nVerticesCount, SVF_P3F_C4B_T2F* pVertices, uint32 nIndicesCount, const void* pIndices, uint32 nIndexSizeof);
|
|
void ReleaseOcean();
|
|
|
|
virtual Vec3 GetPositionAt(float x, float y) const;
|
|
virtual Vec4* GetDisplaceGrid() const;
|
|
|
|
virtual void GetMemoryUsage(ICrySizer* pSizer) const
|
|
{
|
|
pSizer->AddObject(this, sizeof(*this));
|
|
}
|
|
private:
|
|
|
|
uint32 m_nVerticesCount;
|
|
uint32 m_nIndicesCount;
|
|
uint32 m_nIndexSizeof;
|
|
|
|
void* m_pVertDecl;
|
|
void* m_pVertices;
|
|
void* m_pIndices;
|
|
|
|
private:
|
|
|
|
void UpdateFFT();
|
|
void FrameUpdate();
|
|
};
|
|
|
|
|
|
#endif
|