Files
o3de/Code/Tools/SceneAPI/SceneBuilder/CMakeLists.txt
T
AMZN-stankowi 73522e90c9 FBX -> Scene, part 2. Code changes, file renames (#1704)
* First pass FBX -> Scene File conversion.
This is the simple pass, minimizing code changes and focused on comments.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Step 1 of part 2 of the FBX -> Scene rename

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Renaming FbxSceneBuilder folder to SceneBuilder

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Renamed files

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* More FBX -> Scene

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
2021-07-01 15:46:55 -07:00

73 lines
1.7 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
if (NOT PAL_TRAIT_BUILD_HOST_TOOLS)
return()
endif()
ly_add_target(
NAME SceneBuilder.Static STATIC
NAMESPACE AZ
FILES_CMAKE
scenebuilder_files.cmake
Platform/${PAL_PLATFORM_NAME}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
COMPILE_DEFINITIONS
PRIVATE
SCENE_BUILDER_EXPORTS
INCLUDE_DIRECTORIES
PUBLIC
../..
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
AZ::AzFramework
PUBLIC
AZ::AzToolsFramework
AZ::SceneCore
AZ::SceneData
AZ::SDKWrapper
)
ly_add_target(
NAME SceneBuilder MODULE
NAMESPACE AZ
FILES_CMAKE
scenebuilder_shared_files.cmake
COMPILE_DEFINITIONS
PRIVATE
SCENE_BUILDER_EXPORTS
INCLUDE_DIRECTORIES
PUBLIC
../..
BUILD_DEPENDENCIES
PUBLIC
AZ::SceneBuilder.Static
PRIVATE
AZ::AzCore
)
ly_add_dependencies(AssetBuilder AZ::SceneBuilder)
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
ly_add_target(
NAME SceneBuilder.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
NAMESPACE AZ
FILES_CMAKE
scenebuilder_testing_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Tests
BUILD_DEPENDENCIES
PRIVATE
AZ::AzTest
AZ::SceneBuilder
)
ly_add_googletest(
NAME AZ::SceneBuilder.Tests
)
endif()