b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
38 lines
972 B
C++
38 lines
972 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <SandboxAPI.h>
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namespace SandboxEditor
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{
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SANDBOX_API bool GridSnappingEnabled();
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SANDBOX_API float GridSnappingSize();
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SANDBOX_API bool AngleSnappingEnabled();
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SANDBOX_API float AngleSnappingSize();
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SANDBOX_API bool ShowingGrid();
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SANDBOX_API void SetGridSnapping(bool enabled);
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SANDBOX_API void SetGridSnappingSize(float size);
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SANDBOX_API void SetAngleSnapping(bool enabled);
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SANDBOX_API void SetAngleSnappingSize(float size);
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SANDBOX_API void SetShowingGrid(bool showing);
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//! Return if the new editor camera system is enabled or not.
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//! @note This is implemented in EditorViewportWidget.cpp
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SANDBOX_API bool UsingNewCameraSystem();
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} // namespace SandboxEditor
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