Files
o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Window/ShaderManagementConsoleWindow.h
T
Dayo Lawal 27466154be AzQtApplication Window
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
2021-07-13 19:29:30 -05:00

89 lines
3.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Memory/SystemAllocator.h>
#include <Atom/Document/ShaderManagementConsoleDocumentNotificationBus.h>
#include <Atom/RPI.Public/Shader/Shader.h>
#include <Atom/RPI.Edit/Shader/ShaderVariantListSourceData.h>
AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
//#include <AzQtComponents/Components/DockMainWindow.h>
#include <AzQtComponents/Components/FancyDocking.h>
#include <AzQtComponents/Components/StyledDockWidget.h>
#include <AzQtComponents/Components/Widgets/TabWidget.h>
#include <AzQtComponents/Application/Window/AzQtApplicationWindow.h>
#include <Window/ShaderManagementConsoleBrowserWidget.h>
#include <Window/ToolBar/ShaderManagementConsoleToolBar.h>
#include <QMenuBar>
#include <QToolBar>
#include <QStandardItemModel>
AZ_POP_DISABLE_WARNING
#endif
namespace AzToolsFramework
{
class CScriptTermDialog;
}
namespace ShaderManagementConsole
{
/**
* ShaderManagementConsoleWindow is the main class. Its responsibility is limited to initializing and connecting
* its panels, managing selection of assets, and performing high-level actions like saving. It contains...
*/
class ShaderManagementConsoleWindow
: public AzQtComponents::AzQtApplicationWindow
, private ShaderManagementConsoleDocumentNotificationBus::Handler
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(ShaderManagementConsoleWindow, AZ::SystemAllocator, 0);
ShaderManagementConsoleWindow(QWidget* parent = 0);
~ShaderManagementConsoleWindow();
private:
// ShaderManagementConsoleDocumentNotificationBus::Handler overrides...
void OnDocumentOpened(const AZ::Uuid& documentId) override;
void OnDocumentClosed(const AZ::Uuid& documentId) override;
void OnDocumentModified(const AZ::Uuid& documentId) override;
void OnDocumentUndoStateChanged(const AZ::Uuid& documentId) override;
void OnDocumentSaved(const AZ::Uuid& documentId) override;
void SetupMenu() override;
void SetupTabs() override;
void AddTabForDocumentId(const AZ::Uuid& documentId);
void RemoveTabForDocumentId(const AZ::Uuid& documentId);
void UpdateTabForDocumentId(const AZ::Uuid& documentId);
AZ::Uuid GetDocumentIdFromTab(const int tabIndex) const;
void OpenTabContextMenu() override;
void SelectDocumentForTab(const int tabIndex);
void CloseDocumentForTab(const int tabIndex);
void CloseAllExceptDocumentForTab(const int tabIndex);
void closeEvent(QCloseEvent* closeEvent) override;
void CreateDocumentContent(const AZ::Uuid& documentId, QStandardItemModel* model);
ShaderManagementConsoleBrowserWidget* m_assetBrowser = nullptr;
ShaderManagementConsoleToolBar* m_toolBar = nullptr;
AzToolsFramework::CScriptTermDialog* m_pythonTerminal = nullptr;
AzQtComponents::StyledDockWidget* m_assetBrowserDockWidget = nullptr;
AzQtComponents::StyledDockWidget* m_pythonTerminalDockWidget = nullptr;
};
} // namespace ShaderManagementConsole