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51 lines
2.0 KiB
C++
51 lines
2.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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namespace AzFramework
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{
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struct SessionConfig;
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//! SessionNotifications
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//! The session notifications to listen for performing required operations
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class SessionNotifications
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: public AZ::EBusTraits
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{
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public:
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// Safeguard handler for multi-threaded use case
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using MutexType = AZStd::recursive_mutex;
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//////////////////////////////////////////////////////////////////////////
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// EBusTraits overrides
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
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//////////////////////////////////////////////////////////////////////////
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// OnSessionHealthCheck is fired in health check process
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// @return The result of all OnSessionHealthCheck
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virtual bool OnSessionHealthCheck() = 0;
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// OnCreateSessionBegin is fired at the beginning of session creation
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// @param sessionConfig The properties to describe a session
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// @return The result of all OnCreateSessionBegin notifications
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virtual bool OnCreateSessionBegin(const SessionConfig& sessionConfig) = 0;
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// OnDestroySessionBegin is fired at the beginning of session termination
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// @return The result of all OnDestroySessionBegin notifications
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virtual bool OnDestroySessionBegin() = 0;
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};
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using SessionNotificationBus = AZ::EBus<SessionNotifications>;
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} // namespace AzFramework
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