Files
o3de/Code/Tools/ProjectManager/Source/ProjectsHomeScreen.h
T
AMZN-nggieber 7ecd1b1761 Rearchitecture Project Manager Screens Workflow and Create Project Settings Ctrl
* Renamed UX screen files and classes to include screen in the name

* Changed screens to emit a screen change request a controller can connect to

* Made ScreensCtrl that owns and manages screens and their changing and history

* Made Project Settings Control managing back and next buttons

* Add Project Setting Model and moved New Project Settings Ui into Screen file

* Goto previous screen always works

* Removed unnecessary QObject namespace from connect calls

* Merged ProjectSettingsModel into ProjectInfo
2021-05-13 10:47:49 -07:00

44 lines
1.2 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <ScreenWidget.h>
#endif
namespace Ui
{
class ProjectsHomeClass;
}
namespace O3DE::ProjectManager
{
class ProjectsHomeScreen
: public ScreenWidget
{
public:
explicit ProjectsHomeScreen(QWidget* parent = nullptr);
~ProjectsHomeScreen() = default;
ProjectManagerScreen GetScreenEnum() override;
protected slots:
void HandleNewProjectButton();
void HandleAddProjectButton();
void HandleEditProjectButton();
private:
QScopedPointer<Ui::ProjectsHomeClass> m_ui;
};
} // namespace O3DE::ProjectManager