You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
192 lines
6.9 KiB
Python
192 lines
6.9 KiB
Python
"""
|
|
Copyright (c) Contributors to the Open 3D Engine Project.
|
|
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
|
|
SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
"""
|
|
|
|
|
|
class Tests:
|
|
creation_undo = (
|
|
"UNDO Entity creation success",
|
|
"UNDO Entity creation failed")
|
|
creation_redo = (
|
|
"REDO Entity creation success",
|
|
"REDO Entity creation failed")
|
|
bloom_creation = (
|
|
"Bloom Entity successfully created",
|
|
"Bloom Entity failed to be created")
|
|
bloom_component = (
|
|
"Entity has a Bloom component",
|
|
"Entity failed to find Bloom component")
|
|
bloom_disabled = (
|
|
"Bloom component disabled",
|
|
"Bloom component was not disabled")
|
|
postfx_layer_component = (
|
|
"Entity has a PostFX Layer component",
|
|
"Entity did not have an PostFX Layer component")
|
|
bloom_enabled = (
|
|
"Bloom component enabled",
|
|
"Bloom component was not enabled")
|
|
enable_bloom_parameter_enabled = (
|
|
"Enable Bloom parameter enabled",
|
|
"Enable Bloom parameter was not enabled")
|
|
enter_game_mode = (
|
|
"Entered game mode",
|
|
"Failed to enter game mode")
|
|
exit_game_mode = (
|
|
"Exited game mode",
|
|
"Couldn't exit game mode")
|
|
is_visible = (
|
|
"Entity is visible",
|
|
"Entity was not visible")
|
|
is_hidden = (
|
|
"Entity is hidden",
|
|
"Entity was not hidden")
|
|
entity_deleted = (
|
|
"Entity deleted",
|
|
"Entity was not deleted")
|
|
deletion_undo = (
|
|
"UNDO deletion success",
|
|
"UNDO deletion failed")
|
|
deletion_redo = (
|
|
"REDO deletion success",
|
|
"REDO deletion failed")
|
|
|
|
|
|
def AtomEditorComponents_Bloom_AddedToEntity():
|
|
"""
|
|
Summary:
|
|
Tests the Bloom component can be added to an entity and has the expected functionality.
|
|
|
|
Test setup:
|
|
- Wait for Editor idle loop.
|
|
- Open the "Base" level.
|
|
|
|
Expected Behavior:
|
|
The component can be added, used in game mode, hidden/shown, deleted, and has accurate required components.
|
|
Creation and deletion undo/redo should also work.
|
|
|
|
Test Steps:
|
|
1) Create an Bloom entity with no components.
|
|
2) Add Bloom component to Bloom entity.
|
|
3) UNDO the entity creation and component addition.
|
|
4) REDO the entity creation and component addition.
|
|
5) Verify Bloom component not enabled.
|
|
6) Add PostFX Layer component since it is required by the Bloom component.
|
|
7) Verify Bloom component is enabled.
|
|
8) Enable the "Enable Bloom" parameter.
|
|
9) Enter/Exit game mode.
|
|
10) Test IsHidden.
|
|
11) Test IsVisible.
|
|
12) Delete Bloom entity.
|
|
13) UNDO deletion.
|
|
14) REDO deletion.
|
|
15) Look for errors.
|
|
|
|
:return: None
|
|
"""
|
|
|
|
import azlmbr.legacy.general as general
|
|
|
|
from editor_python_test_tools.editor_entity_utils import EditorEntity
|
|
from editor_python_test_tools.utils import Report, Tracer, TestHelper
|
|
from Atom.atom_utils.atom_constants import AtomComponentProperties
|
|
|
|
with Tracer() as error_tracer:
|
|
# Test setup begins.
|
|
# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
|
|
TestHelper.init_idle()
|
|
TestHelper.open_level("Graphics", "base_empty")
|
|
|
|
# Test steps begin.
|
|
# 1. Create an Bloom entity with no components.
|
|
bloom_entity = EditorEntity.create_editor_entity(AtomComponentProperties.bloom())
|
|
Report.critical_result(Tests.bloom_creation, bloom_entity.exists())
|
|
|
|
# 2. Add Bloom component to Bloom entity.
|
|
bloom_component = bloom_entity.add_component(AtomComponentProperties.bloom())
|
|
Report.critical_result(Tests.bloom_component, bloom_entity.has_component(AtomComponentProperties.bloom()))
|
|
|
|
# 3. UNDO the entity creation and component addition.
|
|
# -> UNDO component addition.
|
|
general.undo()
|
|
# -> UNDO naming entity.
|
|
general.undo()
|
|
# -> UNDO selecting entity.
|
|
general.undo()
|
|
# -> UNDO entity creation.
|
|
general.undo()
|
|
general.idle_wait_frames(1)
|
|
Report.result(Tests.creation_undo, not bloom_entity.exists())
|
|
|
|
# 4. REDO the entity creation and component addition.
|
|
# -> REDO entity creation.
|
|
general.redo()
|
|
# -> REDO selecting entity.
|
|
general.redo()
|
|
# -> REDO naming entity.
|
|
general.redo()
|
|
# -> REDO component addition.
|
|
general.redo()
|
|
general.idle_wait_frames(1)
|
|
Report.result(Tests.creation_redo, bloom_entity.exists())
|
|
|
|
# 5. Verify Bloom component not enabled.
|
|
Report.result(Tests.bloom_disabled, not bloom_component.is_enabled())
|
|
|
|
# 6. Add PostFX Layer component since it is required by the Bloom component.
|
|
bloom_entity.add_component(AtomComponentProperties.postfx_layer())
|
|
Report.result(
|
|
Tests.postfx_layer_component,
|
|
bloom_entity.has_component(AtomComponentProperties.postfx_layer()))
|
|
|
|
# 7. Verify Bloom component is enabled.
|
|
Report.result(Tests.bloom_enabled, bloom_component.is_enabled())
|
|
|
|
# 8. Enable the "Enable Bloom" parameter.
|
|
bloom_component.set_component_property_value(AtomComponentProperties.bloom('Enable Bloom'), True)
|
|
Report.result(
|
|
Tests.enable_bloom_parameter_enabled,
|
|
bloom_component.get_component_property_value(AtomComponentProperties.bloom('Enable Bloom')) is True)
|
|
|
|
# 9. Enter/Exit game mode.
|
|
TestHelper.enter_game_mode(Tests.enter_game_mode)
|
|
general.idle_wait_frames(1)
|
|
TestHelper.exit_game_mode(Tests.exit_game_mode)
|
|
|
|
# 10. Test IsHidden.
|
|
bloom_entity.set_visibility_state(False)
|
|
Report.result(Tests.is_hidden, bloom_entity.is_hidden() is True)
|
|
|
|
# 11. Test IsVisible.
|
|
bloom_entity.set_visibility_state(True)
|
|
general.idle_wait_frames(1)
|
|
Report.result(Tests.is_visible, bloom_entity.is_visible() is True)
|
|
|
|
# 12. Delete Bloom entity.
|
|
bloom_entity.delete()
|
|
Report.result(Tests.entity_deleted, not bloom_entity.exists())
|
|
|
|
# 13. UNDO deletion.
|
|
general.undo()
|
|
general.idle_wait_frames(1)
|
|
Report.result(Tests.deletion_undo, bloom_entity.exists())
|
|
|
|
# 14. REDO deletion.
|
|
general.redo()
|
|
general.idle_wait_frames(1)
|
|
Report.result(Tests.deletion_redo, not bloom_entity.exists())
|
|
|
|
# 15. Look for errors and asserts.
|
|
TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
|
|
for error_info in error_tracer.errors:
|
|
Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
|
|
for assert_info in error_tracer.asserts:
|
|
Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
|
|
|
|
|
|
if __name__ == "__main__":
|
|
from editor_python_test_tools.utils import Report
|
|
Report.start_test(AtomEditorComponents_Bloom_AddedToEntity)
|