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25 lines
1.1 KiB
C++
25 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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namespace AWSGameLift
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{
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// Reference https://sdk.amazonaws.com/cpp/api/LATEST/_game_session_status_8h_source.html
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static const char* AWSGameLiftSessionStatusNames[6] = { "NotSet", "Active", "Activating", "Terminated", "Terminating", "Error"};
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// Reference https://sdk.amazonaws.com/cpp/api/LATEST/_game_session_status_reason_8h.html
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static const char* AWSGameLiftSessionStatusReasons[2] = { "NotSet", "Interrupted" };
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// Reference https://docs.aws.amazon.com/gamelift/latest/apireference/API_PlayerSession.html
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static constexpr const char AWSGameLiftTLSEnabledDNSSuffix[] = ".amazongamelift.com";
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static constexpr const char AWSGameLiftErrorMessageTemplate[] = "Exception: %s, Message: %s";
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static constexpr const char AWSGameLiftClientMissingErrorMessage[] = "GameLift client is not configured yet.";
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} // namespace AWSGameLift
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