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29 lines
1.0 KiB
C++
29 lines
1.0 KiB
C++
/*
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* All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution(the "License").All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file.Do not
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* remove or modify any license notices.This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AtomShaderCapabilitiesConfigFile.h>
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namespace AZ::ShaderBuilder::AtomShaderConfig
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{
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void CapabilitiesConfigFile::Reflect(AZ::ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<CapabilitiesConfigFile>()
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->Version(0)
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->Field("DescriptorCounts", &CapabilitiesConfigFile::m_descriptorCounts)
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->Field("MaxSpaces", &CapabilitiesConfigFile::m_maxSpaces)
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;
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}
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}
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}
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