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85 lines
3.1 KiB
C++
85 lines
3.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_EDITOR_GEOMETRY_EDGEOMETRY_H
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#define CRYINCLUDE_EDITOR_GEOMETRY_EDGEOMETRY_H
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#pragma once
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struct IIndexedMesh;
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struct DisplayContext;
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struct HitContext;
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struct SSubObjSelectionModifyContext;
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class CObjectArchive;
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// Basic supported geometry types.
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enum EEdGeometryType
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{
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GEOM_TYPE_MESH = 0, // Mesh geometry.
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GEOM_TYPE_BRUSH, // Solid brush geometry.
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GEOM_TYPE_PATCH, // Bezier patch surface geometry.
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GEOM_TYPE_NURB, // Nurbs surface geometry.
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};
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//////////////////////////////////////////////////////////////////////////
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// Description:
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// CEdGeometry is a base class for all supported editable geometries.
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//////////////////////////////////////////////////////////////////////////
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class CRYEDIT_API CEdGeometry
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: public CRefCountBase
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{
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public:
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CEdGeometry() {};
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// Query the type of the geometry mesh.
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virtual EEdGeometryType GetType() const = 0;
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// Serialize geometry.
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virtual void Serialize(CObjectArchive& ar) = 0;
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// Return geometry axis aligned bounding box.
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virtual void GetBounds(AABB& box) = 0;
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// Clones Geometry, returns exact copy of the original geometry.
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virtual CEdGeometry* Clone() = 0;
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// Access to the indexed mesh.
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// Return false if geometry can not be represented by an indexed mesh.
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virtual IIndexedMesh* GetIndexedMesh(size_t idx = 0) = 0;
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virtual IStatObj* GetIStatObj() const = 0;
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virtual void GetTM(Matrix34* pTM, size_t idx = 0) = 0;
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//////////////////////////////////////////////////////////////////////////
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// Advanced geometry interface for SubObject selection and modification.
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//////////////////////////////////////////////////////////////////////////
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virtual void SetModified(bool bModified = true) = 0;
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virtual bool IsModified() const = 0;
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virtual bool StartSubObjSelection(const Matrix34& nodeWorldTM, int elemType, int nFlags) = 0;
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virtual void EndSubObjSelection() = 0;
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// Display geometry for sub object selection.
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virtual void Display(DisplayContext& dc) = 0;
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// Sub geometry hit testing and selection.
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virtual bool HitTest(HitContext& hit) = 0;
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//////////////////////////////////////////////////////////////////////////
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virtual void ModifySelection(SSubObjSelectionModifyContext& modCtx, bool isUndo = true) = 0;
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// Called when selection modification is accepted.
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virtual void AcceptModifySelection() = 0;
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protected:
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~CEdGeometry() {};
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};
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#endif // CRYINCLUDE_EDITOR_GEOMETRY_EDGEOMETRY_H
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